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Roy (SSB4): Difference between revisions

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===Aesthetics===
===Aesthetics===
*Roy's design blends elements from [[:File:Binding Blade Roy.png|his original appearance]] in ''Fire Emblem: The Binding Blade'' and [[:File:RoyFireEmblemAwakening.jpg|his DLC appearance]] in ''Fire Emblem: Awakening''.
*{{change|Roy's design blends elements from [[:File:Binding Blade Roy.png|his original appearance]] in ''Fire Emblem: The Binding Blade'' and [[:File:RoyFireEmblemAwakening.jpg|his DLC appearance]] in ''Fire Emblem: Awakening''.}}
*Roy now has a completely unique standing stance as opposed to a variant of Marth's.
*{{change|Roy now has a completely unique standing stance as opposed to a variant of Marth's.}}
*Roy has new idle pose.
*{{change|Roy has new idle pose.}}
===Attributes===
===Attributes===
*Many of Roy's attacks, such as his [[forward smash]] and his [[up special move]], [[Blazer]], now are performed while holding his sword with a reverse grip, and have slightly different swings compared to Marth as a result.<ref>[http://www.twitch.tv/crediar/v/6139915]</ref>
*{{change|Many of Roy's attacks, such as his [[forward smash]] and his [[up special move]], [[Blazer]], now are performed while holding his sword with a reverse grip, and have slightly different swings compared to Marth as a result.}}<ref>[http://www.twitch.tv/crediar/v/6139915]</ref>
*Roy has a new down air, working similar to {{SSB4|Ike}}'s.
*{{change|Roy has a new down air, working similar to {{SSB4|Ike}}'s.}}
 
===Special moves===
===Special moves===
*Roy now has a Final Smash.
*{{change|Roy now has a [[Critical Hit|Final Smash]].}}
 
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===Ground attacks===
===Ground attacks===

Revision as of 05:53, June 14, 2015

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Roy's appearance in Super Smash Bros. 4. For the character in other contexts, see Roy.
For information on the playable Koopaling, please see Bowser Jr. (SSB4).
Roy
in Super Smash Bros. 4
File:Roy SSB4 temp.png
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearance in Melee


Availability Downloadable
Final Smash Critical Hit
RoyHeadSSB4-U.png

Roy (ロイ, Roy) is a playable character in Super Smash Bros. 4 as downloadable content. First leaked through datamining of the 1.0.6 update, Roy would ultimately be revealed as DLC in June 2015.

As in Melee, Roy is only voiced in Japanese regardless of the game's region, voiced once more by Jun Fukuyama; however, his lines have been re-recorded.

Changes from Melee

Generally speaking, while many of Roy's moves are still cloned from Marth, he has also received changes that further distinguish his moveset and animations from Marth's.

Aesthetics

  • Change Roy's design blends elements from his original appearance in Fire Emblem: The Binding Blade and his DLC appearance in Fire Emblem: Awakening.
  • Change Roy now has a completely unique standing stance as opposed to a variant of Marth's.
  • Change Roy has new idle pose.

Attributes

  • Change Many of Roy's attacks, such as his forward smash and his up special move, Blazer, now are performed while holding his sword with a reverse grip, and have slightly different swings compared to Marth as a result.[1]
  • Change Roy has a new down air, working similar to Ike's.

Special moves

Alternate costumes

Roy Palette (SSB4).png
RoyHeadSSB4-U.png RoyHeadRedSSB4-U.png RoyHeadGreenSSB4-U.png RoyHeadVioletSSB4-U.png RoyHeadCyanSSB4-U.png RoyHeadPurpleSSB4-U.png RoyHeadPinkSSB4-U.png RoyHeadYellowSSB4-U.png

Trophy

Trivia

  • As with Mewtwo, Roy's official artwork is posed almost identically to his Melee official artwork.

References

  1. ^ [1]