OverviewEdit

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HitboxesEdit

NTSC-JEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 13% 0   20 105 0 150 19 0 0 0           Punch
1 0 13% 0   20 105 0 130 20 0 0 0           Punch

NTSC-U/PALEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 14% 0   20 105 0 150 19 0 0 0           Punch
1 0 14% 0   20 105 0 130 20 0 0 0           Punch

SummaryEdit

  •   Damage (13% → 14%).
  •   Angle (35° → 30°).
    •   These changes improve its KO and edgeguarding potential.

TimingEdit

Hit 1 6-7
Hit 2 21-22
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox