The Battlefield Fortress: Difference between revisions

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m (→‎Trivia: I'm pretty sure that switch placement was incidental, and was specifically placed to exploit Marth's standing reach.)
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==Music==
==Music==
*During the end of the opening cutscene, a small clip of ''Fire Emblem Theme'' plays (in a different key though).
*During the end of the opening cutscene, a small clip of ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Theme]]'' plays (in a different key though).
*During the first part of the stage where one plays as Marth, ''Preparing to Advance'' plays.
*During the first part of the stage where one plays as Marth, ''[[List of SSBB Music (Fire Emblem series)#Preparing to Advance|Preparing to Advance]]'' plays.
*After teaming up with Meta Knight, ''Meta Knight's Revenge'' plays.
*After teaming up with {{SSBB|Meta Knight}}, ''[[List of SSBB Music (Kirby series)#Meta Knight's Revenge|Meta Knight's Revenge]]'' plays.
*After the fight, ''Attack'' plays.
*After the fight, ''[[List of SSBB Music (Fire Emblem series)#Attack|Attack]]'' plays.
*After that, ''Crimean Army Sortie'' plays.
*After that, ''[[List of SSBB Music (Fire Emblem series)#Crimean Army Sortie|Crimean Army Sortie]]'' plays.
*After teaming up with Ike, ''Ike's Theme'' plays.
*After teaming up with {{SSBB|Ike}}, ''[[List of SSBB Music (Fire Emblem series)#Ike's Theme|Ike's Theme]]'' plays.
*After the level: When Luigi appears, a variant on  ''Luigi's Mansion Theme'' plays.
*After the level: When {{SSBB|Luigi}} appears, a variant on  ''[[List of SSBB Music (Super Mario Bros. series)#Luigi's Mansion Theme|Luigi's Mansion Theme]]'' plays.
*When King Dedede first appears, the very beginning of ''King Dedede's Theme'' plays.
*When {{SSBB|King Dedede}} first appears, the very beginning of ''[[List of SSBB Music (Kirby series)#King Dedede's Theme|King Dedede's Theme]]'' plays.


==Trivia==
==Trivia==