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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:TerryBAir.gif|thumb| | [[File:TerryBAir.gif|thumb|250px|Hitbox visualization showing Terry's back aerial.]] | ||
==Overview== | ==Overview== | ||
{{SSBU|Terry}} performs a backward kick. Due to Terry's automatic turnaround mechanics, this move can be quite unwieldy for a new player to use reliably. However, with various techniques such as Attack Cancelling and [[Reverse Aerial Rush]], it can be largely made up for. It's also got a minor [[disjoint]], making it win out against | {{SSBU|Terry}} performs a backward kick. Due to Terry's automatic turnaround mechanics, this move can be quite unwieldy for a new player to use reliably. However, with various techniques such as Attack Cancelling and [[Reverse Aerial Rush]], it can be largely made up for. It's also got a minor [[disjoint]], making it win out against attacks without them, such as those from {{SSBU|Yoshi}} and {{SSBU|Mario}}. | ||
Back aerial | Back aerial is incredibly strong, dealing high [[damage]] and [[knockback]]. As such, this is one of Terry's best ways to [[KO]] from a stray hit. This numerical strength also makes it quite safe on shield, being -4 with perfect landing on the early hit. This allows Terry to use his [[Terry (SSBU)/Neutral attack|neutral attack]] against many [[out of shield]] options. Should the opponent hold shield, this is usually a free blockstring off off the neutral attack itself; [[Power Dunk]] should shieldpoke, and [[Burning Knuckle]] will [[shield break]] from full HP if they insist on holding on. | ||
Back aerial | Back aerial has an incredible [[autocancel]] window, from frames 1 to 10. This makes it a very, very reliable "A-landing" option, allowing Terry to escape many tech situations and counterattack; should Terry leave [[hitstun]] before hitting the floor, the player can buffer back aerial to "skip" a [[tech]] situation, autocancelling instead. From there on, [[buffer]]ing [[Terry (SSBU)/Neutral attack|neutral attack]] or [[shield]] is possible to mix the opponent up and regain momentum. Terry shouldn't have to [[tech]] if there's a window for him to buffer back aerial or [[Terry (SSBU)/Down aerial|down aerial]]. | ||
As odd as it sounds, it is possible to combo off of back aerial at lower [[percentage]]s. It can confirm [[Terry (SSBU)/Forward tilt|forward tilt]], which can then be used to confirm [[Burning Knuckle]], or [[Buster Wolf]] if Terry has Super Special Moves available. Given this, neutral attack and down tilt can also work with precision. Once it starts sending into [[tumble]], using the second hit of neutral attack to [[lock]] and abuse tech situations is possible. However, other lock options are available depending on the weight of the opponent. | |||
Back aerial isn't without its flaws, though. While immensely strong, it's also a bit slow, coming out frame 11. Despite the disjoint, the move can still lose to larger disjoints, such as those from swordfighters. | Back aerial isn't without its flaws, though. While immensely strong, it's also a bit slow, coming out frame 11. Despite the disjoint, the move can still lose to larger disjoints, such as those from swordfighters like {{SSBU|Sephiroth}} and {{SSBU|Corrin}}. Its general unwieldy nature also makes it more difficult to make use of than conventional aerials, demanding some degree of technical skill. | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit (early)| | {{HitboxTableTitle|Clean hit (early)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=15.0% | |damage=15.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=83 | |ks=83 | ||
Line 38: | Line 39: | ||
|damage=15.0% | |damage=15.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=83 | |ks=83 | ||
Line 56: | Line 58: | ||
|damage=15.0% | |damage=15.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=83 | |ks=83 | ||
Line 70: | Line 73: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Clean hit (late)| | {{HitboxTableTitle|Clean hit (late)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=15.0% | |damage=15.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=83 | |ks=83 | ||
Line 93: | Line 97: | ||
|damage=15.0% | |damage=15.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=83 | |ks=83 | ||
Line 111: | Line 116: | ||
|damage=15.0% | |damage=15.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=83 | |ks=83 | ||
Line 125: | Line 131: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=12.0% | |damage=12.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=67 | |ks=67 | ||
Line 148: | Line 155: | ||
|damage=12.0% | |damage=12.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=67 | |ks=67 | ||
Line 166: | Line 174: | ||
|damage=12.0% | |damage=12.0% | ||
|angle=38 | |angle=38 | ||
|af=4 | |||
|bk=30 | |bk=30 | ||
|ks=67 | |ks=67 | ||
Line 181: | Line 190: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
Canceling into a Final Smash is only possible upon hitting an opponent and after [[hitlag]] is over. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
Line 192: | Line 203: | ||
!Late hit | !Late hit | ||
|14-15 | |14-15 | ||
|- | |||
!Final Smash cancel window | |||
|11-19 | |||
|- | |- | ||
!Ending autocancel | !Ending autocancel | ||
Line 204: | Line 218: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=22}} | !Hitboxes {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=22}} | ||
|- | |||
!Autocancel {{FrameStrip|t=Autocancel|c=10}}{{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Autocancel|c=32}} | |||
|- | |- | ||
{{FrameStrip|t= | !FS cancel {{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Continuable|c=9}}{{FrameStrip|t=Blank|c=42}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 212: | Line 228: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | !Interruptible | ||
| | |11 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |36 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=26}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|continuable=y|interruptible=y}} | ||
{{MvSubNavTerry|g=SSBU}} | {{MvSubNavTerry|g=SSBU}} | ||
[[Category:Terry (SSBU)]] | [[Category:Terry (SSBU)]] | ||
[[Category:Back aerials (SSBU)]] | [[Category:Back aerials (SSBU)]] |