Talk:Mario (SSB4): Difference between revisions

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Isn't it technically a change? Reverse hitboxes can either really help or really hinder you, so having it removed just makes it less threatening on thr "wrong" side of the stage but more consistent on the "correct" side. [[User:Smashgold347238|<span style="color:#D4AF37">Gold</span>]] [[file:Goldsig.png|20px|link=User talk:Smashgold347238]] 21:16, 8 May 2016 (EDT)
Isn't it technically a change? Reverse hitboxes can either really help or really hinder you, so having it removed just makes it less threatening on thr "wrong" side of the stage but more consistent on the "correct" side. [[User:Smashgold347238|<span style="color:#D4AF37">Gold</span>]] [[file:Goldsig.png|20px|link=User talk:Smashgold347238]] 21:16, 8 May 2016 (EDT)
== "Official" Japanese moveset names taken from most wiki sources: ==
Note 1: Will include both Japanese and English terminology.
Note 2: The names may or may not match the moveset names from the official guides as recorded from sources like IGN's ''Melee'' FAQ.
Note 3: Move names may be either different or unconfirmed depending on the game, but special moves and Final Smashes/Last Trump Cards are not included.
===Normal Ground Attacks===
*Jab 1/Weak Attack 1: {{ja|左パンチ|Hidari Panchi}}, Left Punch
**Jab 2/Weak Attack 2: {{ja|右パンチ|Migi Panchi}}, Right Punch
***Jab 3/Weak Attack 3: {{ja|けりあげ/蹴りあげ|Keri Age}}, Kick Lift
*Dash Attack: {{ja|スライディング|Suraidingu}}, Sliding
*Forward/side tilt AKA Side strong attack: {{ja|ミドルキック|Midoru Kikku}}, Middle Kick (angle/shift interacting art)
*Up tilt AKA Up strong attack: {{ja|アッパーカット|Appākatto}}, Uppercut
*Down/low tilt AKA Down/low strong attack: {{ja|スピニングローキック|Supiningu Rō Kikku}}, Spinning Low Kick
===Smash Attacks===
*Forward/side smash attack: {{ja|ファイア掌底|Faia Shōtei}}, Fire Palm Sole (angle/shift interacting art)
*Up smash attack: {{ja|スマッシュヘッドバット|Sumasshu Heddobatto}}, Smash Headbutt
*Down/low smash attack: {{ja|ダブルキック|Daburu Kikku}}, Double Kick
===Aerial/Midair Attacks===
*Neutral aerial/midair attack: {{ja|マリオキック|Mario Kikku}}, Mario Kick
*Forward/front aerial AKA Forward/front midair attack: {{ja|メテオナックル|Meteo Nakkuru}}, Meteor Knuckle
*Back/rear aerial AKA Back/rear midair attack: {{ja|ドロップキック|Doroppu Kikku}}, Drop Kick
*Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S)
*Down/low aerial AKA Down/low midair attack {{ja|マリオトルネード|Mario Torunēdo}}, Mario Tornado
===Grabs and Throws===
*Grab/Catch: {{ja|つかみ|Tsukami}}, Catch
*Pummel/Catch Attack: {{ja|つかみヘッドバット|Tsukami Heddobatto}}, Catch Headbut
*Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機)
*Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing
*Up throw: {{ja|スルーアップ|Surū Appu}}, Through Up
*Down throw: {{ja|スルーダウン|Surū Daun}}, Through Down
--[[User:SneaselSawashiro|SneaselSawashiro]] ([[User talk:SneaselSawashiro|talk]]) 23:02, 17 August 2016 (EDT)
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