Talk:Mario (PM): Difference between revisions

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:::::But what of the techniques belonging to the character in other games that have been lost as in this case and what of the techniques the subject has maintained in the transfer, but that many would miss? I believe that such a section would allow for quick summarization of the character in project m independent of the original character pages. As it is, the "attributes" section is really just a "general mod differences" section, it requires you to frequently switch between the original character's page and this page to discern what is different. Many people have probably downloaded the mod onto brawl without ever having played melee, because they hear that it creates "more intense play", and some may have refused to buy brawl up until recently in protest of its more casual play, yet heard of this mod, quickly bought the game, downloaded the mod and exclusively play on it, without ever seeing how the game is normally. In this way the "attributes" section is way too dependent upon other pages. The techniques section would a quick fix, if not a beginning to an expansion of the pages to describe more fully how each project m character is. [[Special:Contributions/108.0.47.229|108.0.47.229]] 20:38, 24 December 2013 (EST)
:::::But what of the techniques belonging to the character in other games that have been lost as in this case and what of the techniques the subject has maintained in the transfer, but that many would miss? I believe that such a section would allow for quick summarization of the character in project m independent of the original character pages. As it is, the "attributes" section is really just a "general mod differences" section, it requires you to frequently switch between the original character's page and this page to discern what is different. Many people have probably downloaded the mod onto brawl without ever having played melee, because they hear that it creates "more intense play", and some may have refused to buy brawl up until recently in protest of its more casual play, yet heard of this mod, quickly bought the game, downloaded the mod and exclusively play on it, without ever seeing how the game is normally. In this way the "attributes" section is way too dependent upon other pages. The techniques section would a quick fix, if not a beginning to an expansion of the pages to describe more fully how each project m character is. [[Special:Contributions/108.0.47.229|108.0.47.229]] 20:38, 24 December 2013 (EST)
::::::The problem here is that effectively no editor has realized that these pages need explanatory paragraphs in the attributes section, just like every other character page. The page code even says "<code>&lt;!--describe attributes here--&gt;</code>", yet no one has done so. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Da Bomb 21:11, 24 December 2013 (EST)
::::::The problem here is that effectively no editor has realized that these pages need explanatory paragraphs in the attributes section, just like every other character page. The page code even says "<code>&lt;!--describe attributes here--&gt;</code>", yet no one has done so. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Da Bomb 21:11, 24 December 2013 (EST)
:::::::I can see why, with characters being changed semi-regularly the paragraphs might become outdated before they are even finished. It should be added, but I am not giving up on the idea of a techniques section just yet. As I feel that it would also help with summarizing the character.[[Special:Contributions/108.0.47.229|108.0.47.229]] 21:34, 24 December 2013 (EST)
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