Talk:Final Smash: Difference between revisions

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Wouldn't Dark Pit's and Zelda/Sheik's Final Smashes be considered trapping instead of directional? Because, going off of a previous description of a Trapping Final Smash (as stated by Toomai), "the first 'hit' determines whether or not you get hit." Dark Pit's Final Smash and the Light Arrow fit right in that category. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]] [[User talk:Aidanzapunk|<span style="color: blue;">'''the Gamer'''</span>]] 09:41, 5 November 2014 (EST)
Wouldn't Dark Pit's and Zelda/Sheik's Final Smashes be considered trapping instead of directional? Because, going off of a previous description of a Trapping Final Smash (as stated by Toomai), "the first 'hit' determines whether or not you get hit." Dark Pit's Final Smash and the Light Arrow fit right in that category. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]] [[User talk:Aidanzapunk|<span style="color: blue;">'''the Gamer'''</span>]] 09:41, 5 November 2014 (EST)
:It's debatable. On the other hand, the move continues even if the initial hit doesn't get anyone, and the move is conceptually "I'll fire in this direction and hit anything in the way" as opposed to "I'll grab everyone in this area and wail on them several times". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Producer 10:04, 5 November 2014 (EST)