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{{for3ds}} had a small amount of time in the limelight from September 12th until around the end of December. The vast majority of the competitive scene now utilizes the Wii U game, as it allows for superior viewing quality and far better control capabilities. Besides Casual and [[online play]], the 3DS version of the game has fallen into obscurity. | {{for3ds}} had a small amount of time in the limelight from September 12th until around the end of December. The vast majority of the competitive scene now utilizes the Wii U game, as it allows for superior viewing quality and far better control capabilities. Besides Casual and [[online play]], the 3DS version of the game has fallen into obscurity. | ||
Since the 3DS game started with version [[List of updates (SSB4-3DS)#1.0.0|1.0.0]], it initially had a plethora of [[glitch|bugs]], (primarily carried over from ''[[Super Smash Bros. Brawl]]''), some of which was either an enhancement or was a deterrence to the competitive scene. Gameplay imbalance was also far more prominent. For instance, [[DACUS]] was still in from ''Brawl'', and was discovered through using hacks to make the [[GameCube controller]] usable. However, it was completely removed in the Wii U version. | Since the 3DS game started with version [[List of updates (SSB4-3DS)#1.0.0|1.0.0]], it initially had a plethora of [[glitch|bugs]], (primarily carried over from ''[[Super Smash Bros. Brawl]]''), some of which was either an enhancement or was a deterrence to the competitive scene. Gameplay imbalance was also far more prominent. For instance, [[DACUS]] was still in from ''Brawl'', and was discovered through using hacks to make the [[GameCube controller]] usable. However, it was completely removed in the Wii U version and version 1.0.4 in the 3DS version. | ||
The [[Umebura]] tournament series was among the only national level tournaments ever held for ''Smash 3DS''. | The [[Umebura]] tournament series was among the only national level tournaments ever held for ''Smash 3DS''. |
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