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Snake (SSBB)/Down smash

Overview

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Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 14% 0   Standard 90 58 0 5.0 0 -8.0 3.5 0.0 1.0x 1.0x 0%               Burn                         11111111111111
1 0 0 14% 0   Standard 90 58 0 5.0 0 0.0 3.5 0.0 1.0x 1.0x 0%               Burn                         11111111111111
2 0 0 14% 0   Standard 90 58 0 5.0 0 8.0 3.5 0.0 1.0x 1.0x 0%               Burn                         11111111111111

Timing

Hitbox for claymore comes out 70 frames after generation.
The claymore has a detection hitbox that comes out 1 frame before the actual hitbox.

Charges between 19-20
Claymore generated 61
Animation length 76
                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval

Notes

Mine collision hitbox data

ID 0
Bone 0
Size 4
X Offset 0
Y Offset 3.5
Z Offset 0
Ground/Air Grounded
Self-Terminate True