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R.O.B. (SSBU)/Forward smash

R.O.B. forward smash hitbox visualizations
ROBFSmashUpSSBU.gif
ROBFSmashSSBU.gif
ROBFSmashDownSSBU.gif
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 15.0% 0   Forward 32 105 0   5.3 top 0.0 12.7 to 10.8 13.3 to 8.0 0.5× 1.0× 0%               Electric   All All            
1 0 0 11.5% 0   Forward 32 110 0   4.0 top 0.0 15.9 to 10.6 23.2 to 7.0 0.5× 1.0× 0%               Electric   All All            
2 0 0 6.0% 0   Forward 32 110 0   2.8 top 0.0 18.8 to 10.3 33.0 to 6.0 0.5× 1.0× 0%               Electric   All All            
Angled forward
0 0 0 15.0% 0   Forward 32 105 0   5.3 top 0.0 10.3 14.0 to 8.0 0.5× 1.0× 0%               Electric   All All            
1 0 0 11.5% 0   Forward 32 110 0   4.0 top 0.0 10.3 24.0 to 7.0 0.5× 1.0× 0%               Electric   All All            
2 0 0 6.0% 0   Forward 32 110 0   2.8 top 0.0 10.3 34.0 to 6.0 0.5× 1.0× 0%               Electric   All All            
Angled down
0 0 0 15.0% 0   Forward 32 105 0   5.3 top 0.0 7.9 to 9.8 13.3 to 8.0 0.5× 1.0× 0%               Electric   All All            
1 0 0 11.5% 0   Forward 32 110 0   4.0 top 0.0 4.7 to 10.0 23.2 to 7.0 0.5× 1.0× 0%               Electric   All All            
2 0 0 6.0% 0   Forward 32 110 0   2.8 top 0.0 1.8 to 10.3 33.0 to 6.0 0.5× 1.0× 0%               Electric   All All            

TimingEdit

Charges between 6-7
Hitboxes 16-17
Interruptible 55
Animation length 64
                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible