Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0   0 100 60 4.0 10 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 3% 0   0 100 50 5.0 32 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 3% 0   0 100 50 5.0 52 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Hit 2
0 0 5% 0   55 80 0 5.0 4 0.0 28.0 0.0 1.0x 1.0x 0%               Kick  
1 0 6% 0   55 80 0 4.5 4 0.0 20.0 0.0 1.0x 1.0x 0%               Kick  
2 0 6% 0   55 80 0 4.0 4 0.0 12.0 0.0 1.0x 1.0x 0%               Kick  
3 0 6% 0   55 80 0 3.5 4 0.0 7.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Hit 1 4-5
Hit 2 6-8
Interruptible 27
Animation length 37
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible