Princess Peach's Castle: Difference between revisions

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==Trivia==
==Trivia==
* In ''Melee'', whenever a Banzai Bill appears, the [[AI]] on this stage is programmed to flee to the opposite side of the stage and remain there until it explodes. Aside from making it relatively easy for a human player to corner the AI whenever this occurs, it is also possible for the fleeing action itself to cause the AI to jump into the explosion, resulting in an [[SD]]. This can occur if the Banzai Bill has randomly chosen to strike the center tower of the stage from above, and the AI is far away from the center at the time; despite the hazard attacking the center of the stage, the AI will still attempt to head for the other side of the stage, which naturally requires moving toward the center and passing right over the center tower.
*In ''Melee'', whenever a Banzai Bill appears, the [[AI]] on this stage is programmed to flee to the opposite side of the stage and remain there until it explodes. Aside from making it relatively easy for a human player to corner the AI whenever this occurs, it is also possible for the fleeing action itself to cause the AI to jump into the explosion, resulting in an [[SD]]. This can occur if the Banzai Bill has randomly chosen to strike the center tower of the stage from above, and the AI is far away from the center at the time; despite the hazard attacking the center of the stage, the AI will still attempt to head for the other side of the stage, which naturally requires moving toward the center and passing right over the center tower.
*The Super Smash Blog mistakenly mentions yellow switches, which don't appear on the stage, instead of blue switches.
*The Super Smash Blog mistakenly mentions yellow switches, which don't appear on the stage, instead of blue switches.
* In ''Ultimate''{{'}}s Classic Mode, no characters outside this stage's home series are fought as opponents.
*In ''Ultimate''{{'}}s Classic Mode, no characters outside this stage's home series are fought as opponents.
** With or without sub-universes, {{SSBU|Dr. Mario}} is only character who isn't fought as an opponent on this stage, while {{SSBU|Luigi}} only appears as an ally for {{SSBU|Dark Samus}} via the latter's Classic Mode route.
**With or without sub-universes, {{SSBU|Dr. Mario}} is only character who isn't fought as an opponent on this stage, while {{SSBU|Luigi}} only appears as an ally for {{SSBU|Dark Samus}} via the latter's Classic Mode route.
*{{SSBU|Mario}}, {{SSBU|Diddy Kong}}, and {{SSBU|Isabelle}} are the only characters who face a Koopaling or {{SSBU|Bowser Jr.}} on this stage in Classic Mode.
**Out of these, Mario is the only character who faces all seven [[Koopalings]] and Bowser Jr. at once, considering he's tied with {{SSBU|Piranha Plant}} for facing the most characters in a single round.
**Diddy Kong on the other hand, alongside Bowser Jr., is the only character who also faces {{SSBU|Bowser}} on this stage.


{{SSBMStages}}
{{SSBMStages}}
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