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Pit (SSB4)/Forward throw

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Hitbox visualization for Pit's forward throw.

Overview

Pit slashes the opponent away. Pit's strongest kill throw, capable of killing at the ledge at ~120%. The low endlag can also allow fast-fallers to get combo'd into dash attack off a missed tech, as the angle of the throw is also somewhat low. Otherwise, at mid-percents, the throw is simply used for positioning or getting opponents offstage for an edgeguard or ledgetrap situation.

Throw and Hitbox Data

Hitbox

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 6% 0   Forwards 10 100 0 6.0 0 0.0 12.0 9.0 1.0x 1.0x 0%               Slash   63              

Throw

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 4%   Forwards 50 150 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

Timing

Invincibility 1-18
Hitbox 12-13
Throw Release 14
Interruptible 28
Animation length 34
                                                                   
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible