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Palutena (SSB4)/Forward tilt

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Hitbox visualization showing Palutena's forward tilt.

Overview

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Update history

  1.1.0

  •   Hitbox sizes (3.8u/2.5u → 4.1u/2.8u).
  •   Instead of having one hitbox with a rehit rate, the move now has two separate hitboxes. The first hit launches opponents at a higher angle (361° → 48°) and has lower knockback scaling (100 → 65), while the second hit consistently comes out on frame 25 (and mostly functions identically to its previous incarnation). These changes make forward tilt connect more reliably.
    •   However, as forward tilt can only hit a maximum of two times instead of three, this reduces forward tilt's maximum damage potential (18% → 12%). As it was practically impossible to land all three hits in a tournament setting however, this does not hurt the move much.
    •   Additionally, this also makes the first hit much less effective on its own if it fails to lead into the second hit (with the move still being unreliable overall, especially at far ranges).

Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Hit 1
0 0 0 6% 1   Forwards 43 65 0 4.1 1000 0.0 5.5 0.0 1.0x 1.0x 0%               Kick   63              
1 0 0 4% 1   Forwards 43 65 0 2.8 1000 0.0 -5.5 0.0 1.0x 1.0x 0%               Kick   63              
Hit 2
0 0 0 6% 1   Forwards 43 100 0 4.1 1000 0.0 5.5 0.0 1.0x 1.0x 0%               Kick   63              
1 0 0 4% 1   Forwards 43 100 0 2.8 1000 0.0 -5.5 0.0 1.0x 1.0x 0%               Kick   63              

Timing

Hit 1 17-24
Hit 2 25-39
Interruptible 68
Animation length 74
                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible