SSB4 Icon.png

Mr. Game & Watch (SSB4)/Side special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Judge.
1 2 3
MrG&WJudge1.gif MrG&WJudge2.gif MrG&WJudge3.gif
4 5 6
MrG&WJudge4.gif MrG&WJudge5.gif MrG&WJudge6.gif
7 8 9
MrG&WJudge7.gif MrG&WJudge8.gif MrG&WJudge9.gif

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
One (deals 12% recoil)
0 0 2% 0   0 0 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Shell  
1 0 2% 0   0 0 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Shell  
Two
0 0 4% 0   10 40 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 20%               Punch  
1 0 4% 0   10 40 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 20%               Punch  
Three
0 0 6% 25   45 50 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Paper  
1 0 6% 25   45 50 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Paper  
Four
0 0 8% 0   50 40 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Slash  
1 0 8% 0   50 40 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Slash  
Five (loop)
0 0 3% 0   40 80 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Shock  
1 0 3% 0   40 80 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Shock  
Six
0 0 12% 0   30 80 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Burn  
1 0 12% 0   30 80 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Burn  
Seven (spawns Apple)
0 0 14% 0   30 50 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Kick  
1 0 14% 0   30 50 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Kick  
Eight
0 0 9% 0   0 100 70 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Bat  
1 0 9% 0   0 100 70 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0%               Bat  
Nine
0 0 32% 0   100 80 0 4.0 24 0.0 5.2 0.0 0.0x 2.0x 0%               Bat  
1 0 32% 0   100 80 0 3.0 24 0.0 1.2 0.0 0.0x 2.0x 0%               Bat  

TimingEdit

#1, 2, 3, 4, 6, 7, 8 and 9 Hitboxes 16-23
#5 Hitboxes 16-18, 19-21, 22-24, 25-27
Animation length 49
#1, 2, 3, 4, 6, 7, 8, 9                                                                                                   
#5                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible