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Mii Brawler (SSB4)/Neutral aerial

< Mii Brawler (SSB4)
Revision as of 20:50, July 29, 2020 by Super64 (talk | contribs) (Created page with "{{ArticleIcons|ssb4=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Clean hit|24}} {{SSB4HitboxTableRow |id=0 |damage=10%...")
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Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 10% 0   20 100 0 3.0 5 3.5 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 10% 0   20 100 0 3.5 5 0.8 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 10% 0   20 100 0 3.5 9 0.8 0.0 0.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 5% 0   20 90 0 2.5 5 2.2 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 5% 0   20 90 0 3.0 5 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 5% 0   20 90 0 3.0 9 0.8 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Attack

Initial autocancel 1-2
Clean hit 3-5
Late hit 6-29
Ending autocancel 37-
Interruptible 56
Animation length 56
                                                                                                               
                                                                                                               

Landing lag

Animation length 10
                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel