Lucas (SSBB): Difference between revisions

25 bytes added ,  6 years ago
Again, please watch to make sure you're using the spacebar.
(Again, please watch to make sure you're using the spacebar.)
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|dsmashname= 
|dsmashname= 
|dsmashdmg={{ChargedSmashDmgSSBB|17}} (hit 1), {{ChargedSmashDmgSSBB|14}} (hit 2), {{ChargedSmashDmgSSBB|11}} (hit 3)
|dsmashdmg={{ChargedSmashDmgSSBB|17}} (hit 1), {{ChargedSmashDmgSSBB|14}} (hit 2), {{ChargedSmashDmgSSBB|11}} (hit 3)
|dsmashdesc=Points at the ground and shoots three bursts of PSI energy. Each burst deals less damage, but has more range than the last. It's possible to hit more than once if Lucas is on a moving platform, like the one on [[Smashville]], or if the opponent is under the effects of slow motion.Though extremely hard,it will do 47% damage when all hits connect and fully charged.
|dsmashdesc=Points at the ground and shoots three bursts of PSI energy. Each burst deals less damage, but has more range than the last. It's possible to hit more than once if Lucas is on a moving platform, like the one on [[Smashville]], or if the opponent is under the effects of slow motion. Though difficult to pull off, it will do 47% damage when all hits connect and fully charged.
|nairname= 
|nairname= 
|nairdmg=2% (hits 1-7), 3% (hit 8)
|nairdmg=2% (hits 1-7), 3% (hit 8)
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|bairname= 
|bairname= 
|bairdmg=12% (meteor sweetspot), 10% (sweetspot), 9% (sourspot), 7% (tip)
|bairdmg=12% (meteor sweetspot), 10% (sweetspot), 9% (sourspot), 7% (tip)
|bairdesc=Sweeps his legs behind him, leaving a trail of PSI energy. Can meteor smash if sweetspotted.Notable for being the only meteor-smashing back aerial in the series,but does pitiful horizontal knockback if sourspotted.
|bairdesc=Sweeps his legs behind him, leaving a trail of PSI energy. Can meteor smash if sweetspotted. Notable for being the only meteor-smashing back aerial in the series, although it has poor horizontal knockback if sourspotted.
|uairname= 
|uairname= 
|uairdmg=13%
|uairdmg=13%
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|dairname= 
|dairname= 
|dairdmg=5% (hits 1-4)
|dairdmg=5% (hits 1-4)
|dairdesc=Stomps downwards four times, leaving a trail of PSI energy. The fourth hit can meteor smash weakly and can also set up a [[lock]] using his down tilt, followed by a smash attack, if the opponent does not [[tech]] the meteor smash. The attack does not link very properly, due to the first three hits having vertical knockback.
|dairdesc=Stomps his feet downwards four times, leaving a trail of PSI energy. The fourth hit can meteor smash weakly and can also set up a [[lock]] using his down tilt, followed by a smash attack, if the opponent does not [[tech]] the meteor smash. The attack does not link very properly, due to the first three hits having vertical knockback.
|zairname= 
|zairname= 
|zairdmg=0%
|zairdmg=0%
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|pummelname= 
|pummelname= 
|pummeldmg=3%
|pummeldmg=3%
|pummeldesc=Headbutts the opponent.One of the fastest pummels in the game.
|pummeldesc=Headbutts the opponent. One of the fastest pummels in the game.
|fthrowname= 
|fthrowname= 
|fthrowdmg=10%
|fthrowdmg=10%