Hitbox visualization showing Lucas' up smash.

OverviewEdit

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Lucas' up smash is among the strongest ones in the game, but has both long startup and end lag, leaving him open for punishes. It also has decent vertical range and a deceptively lasting hitbox, which makes it useful against aerial opponents.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Launcher hit
0 0 2% 0   0 90 110 6.0 0 0.0 5.0 -8.0 1.0x 1.0x 0%               Magic  
1 0 2% 0   0 90 110 6.0 0 0.0 5.0 8.0 1.0x 1.0x 0%               Magic  
Earliest hit
0 0 19% 0   48 77 0 12.0 0 0.0 14.0 0.0 1.0x 1.0x 0%               Magic  
Early hit
1 0 18% 0   42 77 0 11.0 0 0.0 19.0 0.0 1.0x 1.0x 0%               Magic  
Mid hit
2 0 16% 0   37 77 0 10.0 0 0.0 25.0 0.0 1.0x 1.0x 0%               Magic  
Late hit
3 0 14% 0   32 77 0 8.0 0 0.0 30.0 0.0 1.0x 1.0x 0%               Magic  
Latest hit
0 0 12% 0   27 77 0 6.5 0 0.0 38.0 0.0 1.0x 1.0x 0%               Magic  

TimingEdit

Invincibility 1-4
Charges between 4-5
Head Intangible 15-29
Launcher 28
Earliest hit 30-32
Early hit 33-37
Mid hit 38-42
Late hit 43-47
Latest hit 48-52
Animation length 98
                                                                                                                                                                                                   
                                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Invincible
 
Intangible