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**A portion of the manuscript for the [[Ridley]] trailer was shown. | **A portion of the manuscript for the [[Ridley]] trailer was shown. | ||
**The storyboards, animatic, and previsualization for a portion of the [[Min Min]] trailer were shown. | **The storyboards, animatic, and previsualization for a portion of the [[Min Min]] trailer were shown. | ||
*Masahiro Sakurai released another YouTube video discussing the development of these trailers and showed some pre-release footage to explain how they changed over time<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I Odds and Ends of Supervising [Graphics]]</ref>: | |||
**Sakurai suggested the scene of Alex using [[Elytra]] start at the beginning of the flight path, then pan right horizontally and end with the vanishing point at the center of the screen. | |||
**Sakurai made several photographs with a model jet to visualize the camera angle of the Highwind escaping [[Northern Cave]], which is present in {{SSBU|Sephiroth}}'s reveal trailer. | |||
**The CG segments of Sephiroth's reveal trailer were initially brighter and more saturated, and Sakurai suggested changing the lighting and color contrast to be more visually in line with ''{{iw|wikipedia|Final Fantasy VII: Advent Children}}''. | |||
**Several camera angles were changed in the Pyra & Mythra trailer to make the footage more dynamic and exciting. | |||
**Kazuya's red eye glint was changed to be stronger and sharper. | |||
**Sakurai recorded footage and screenshots from {{uv|Tekken}} games to help match said games in the trailer more closely. | |||
==External links== | ==External links== |
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