Kirby (SSBU)/Up throw: Difference between revisions

 
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Line 26: Line 26:
|ypos=6.5
|ypos=6.5
|zpos=2.0
|zpos=2.0
|ff=1.0
|type=Body
|type=Body
|sfx=Kick
|sfx=Kick
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|ks=74
|ks=74
|fkv=0
|fkv=0
|ff=0.0
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=60
|ks=100
|fkv=0
|effect=Normal
|sfx=None
|sfx=None
|slvl=S
|slvl=S
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==Timing==
==Timing==
===Properties===
===Properties===
*Kirby becomes airborne on frame 6.
*During frame 45, the move inflicts 8 frames of [[hitlag]] to both Kirby and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
*During frame 45, the move inflicts 8 frames of [[hitlag]] to both Kirby and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
*If used at an edge, the opponent is pushed 2.5 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
*If used at an edge, the opponent is pushed 2.5 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
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!Invincibility
!Invincibility
|1-51
|1-51
|-
!Air transition
|6
|-
|-
!Collateral hit
!Collateral hit
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{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagThrowS}}{{FrameStrip|t=Lag|c=29|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=4}}
{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagThrowS}}{{FrameStrip|t=Lag|c=29|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=4}}
|-
|-
{{FrameStrip|t=Invincible|c=51}}{{FrameStrip|t=Vulnerable|c=32}}
{{FrameStrip|t=Invincible|c=5|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=46|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=32}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}}


{{MvSubNavKirby|g=SSBU}}
{{MvSubNavKirby|g=SSBU}}