King K. Rool: Difference between revisions

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→‎Trivia: This trivia point also gotta go; there's only three playable Donkey Kong characters, one having a different entrance animation from the other two isn't noteworthy
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m (→‎Trivia: This trivia point also gotta go; there's only three playable Donkey Kong characters, one having a different entrance animation from the other two isn't noteworthy)
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*While King K. Rool has a voice actor in his own series, with his current voice actor being {{s|mariowiki|Toshihide Tsuchiya}}, ''Super Smash Bros. Ultimate'' does not give King K. Rool a voice actor. Instead, ''Ultimate'' gives him realistic crocodile bellows and grunts, similar to his appearances in some ''Donkey Kong'' games, such as ''{{s|mariowiki|DK: King of Swing}}''. The same thing happens to [[Donkey Kong]], who is given realistic gorilla grunts instead of reusing {{s|mariowiki|Takashi Nagasako}}'s voice clips from other games; [[Diddy Kong]], who uses realistic chimpanzee screeches instead of reusing voice clips from his current voice actor {{s|mariowiki|Katsumi Suzuki}}; [[Bowser]], who uses realistic roars instead of reusing voice clips from his current voice actor {{s|mariowiki|Kenny James}}; and [[Petey Piranha]], who uses monstrous roars instead of reusing voice clips from his current voice actor {{s|mariowiki|Toru Minegishi}}.
*While King K. Rool has a voice actor in his own series, with his current voice actor being {{s|mariowiki|Toshihide Tsuchiya}}, ''Super Smash Bros. Ultimate'' does not give King K. Rool a voice actor. Instead, ''Ultimate'' gives him realistic crocodile bellows and grunts, similar to his appearances in some ''Donkey Kong'' games, such as ''{{s|mariowiki|DK: King of Swing}}''. The same thing happens to [[Donkey Kong]], who is given realistic gorilla grunts instead of reusing {{s|mariowiki|Takashi Nagasako}}'s voice clips from other games; [[Diddy Kong]], who uses realistic chimpanzee screeches instead of reusing voice clips from his current voice actor {{s|mariowiki|Katsumi Suzuki}}; [[Bowser]], who uses realistic roars instead of reusing voice clips from his current voice actor {{s|mariowiki|Kenny James}}; and [[Petey Piranha]], who uses monstrous roars instead of reusing voice clips from his current voice actor {{s|mariowiki|Toru Minegishi}}.
*Although King K. Rool's name is the same between Japanese and English, the announcer pronounces it differently between regions: the English version pronounces it as "King ''Kay'' Rool", while the Japanese version pronounces it "King Cruel", which is the basis of the pun on which his name is built.
*Although King K. Rool's name is the same between Japanese and English, the announcer pronounces it differently between regions: the English version pronounces it as "King ''Kay'' Rool", while the Japanese version pronounces it "King Cruel", which is the basis of the pun on which his name is built.
*King K. Rool is the only playable ''Donkey Kong'' character whose onscreen appearance does not involve him jumping out of a {{s|mariowiki|DK Barrel}}.
*King K. Rool is the third character in the ''Super Smash Bros.'' series to be created outside Japan, and the second character to originate from Europe.
*King K. Rool is the third character in the ''Super Smash Bros.'' series to be created outside Japan, and the second character to originate from Europe.
*While most characters in the Japanese version omit their royal honorifics and titles (such as King or Princess) from their names, K. Rool is an exception, as he keeps the title of King in his name. In the English version, he shares this peculiarity with King Dedede.
*While most characters in the Japanese version omit their royal honorifics and titles (such as King or Princess) from their names, K. Rool is an exception, as he keeps the title of King in his name. In the English version, he shares this peculiarity with King Dedede.