Jigglypuff (SSB4): Difference between revisions

322 bytes removed ,  2 years ago
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Why do people keep exaggerating the "flaw" of Jigglypuff's shield break? 98% of the time with any character, your shield breaks you die, especially when the characters most like to break your shields can already KO you very early. Shields being made easier to break is not a "nerf" for Jigglypuff, much less a "significant" one.
m (Undid edit by 90.197.52.114: We don't use that kind of extreme wording)
Tag: Undo
m (Why do people keep exaggerating the "flaw" of Jigglypuff's shield break? 98% of the time with any character, your shield breaks you die, especially when the characters most like to break your shields can already KO you very early. Shields being made easier to break is not a "nerf" for Jigglypuff, much less a "significant" one.)
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*{{change|The general change in size between smaller and larger characters makes Jigglypuff's hurtbox smaller than in ''Brawl'', which is especially noticeable among characters typically depicted as large or small in their respective series. However, this also hinders its range.}}
*{{change|The general change in size between smaller and larger characters makes Jigglypuff's hurtbox smaller than in ''Brawl'', which is especially noticeable among characters typically depicted as large or small in their respective series. However, this also hinders its range.}}
*{{buff|The changes to [[weight]] dependent throws benefits Jigglypuff moreso than most other characters as said throws are now noticeably slower against Jigglypuff.}}
*{{buff|The changes to [[weight]] dependent throws benefits Jigglypuff moreso than most other characters as said throws are now noticeably slower against Jigglypuff.}}
*{{nerf|The 1.19x damage multiplier to shields (compared to 0.7x) and the increase to [[shieldstun]] significantly hinder Jigglypuff's endurance as its [[shield]] is now much easier to break.}}
*{{nerf|The removal of [[edge-hogging]] and the introduction of edge trumping arguably harms Jigglypuff more than any other character due to it having been a major staple of its edgeguarding while not significantly improving its own recovery.}}
*{{nerf|The removal of [[edge-hogging]] and the introduction of edge trumping arguably harms Jigglypuff more than any other character due to it having been a major staple of its edgeguarding while not significantly improving its own recovery.}}
*{{buff|Air dodge has less ending lag (FAF 50 → 35).}}
*{{buff|Air dodge has less ending lag (FAF 50 → 35).}}
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==Update history==
==Update history==
Jigglypuff is notorious for not receiving any direct changes despite being universally considered a bottom-tier character. However, the changes to shield mechanics in updates [[1.1.0]] and [[1.1.1]] indirectly nerfed Jigglypuff, as the increased [[shieldstun]] makes its susceptibility to being instantly KO'd by having its shield broken more of a liability. Conversely, these changes also make Jigglypuff's attacks slightly safer on shield (most notably its back aerial) and benefits Pound's high shield damage output, slightly improving its limited approach. It also slightly benefits from the nerfs given to some of its hardest matchups in game updates, such as {{SSB4|Diddy Kong}}, {{SSB4|Sheik}}, {{SSB4|Zero Suit Samus}}, and {{SSB4|Bayonetta}}. However, it is the only non-top tier fighter to have never received a single buff,<!--Dedede's down throw was buffed in 1.0.4--> which further reinforced its widely held perception as the worst fighter in the game. Overall, Jigglypuff fares considerably worse relative to the cast than it did during the initial release, due to not receiving any truly significant changes from game updates.
Jigglypuff is notorious for not receiving any direct changes despite being universally considered a bottom-tier character. However, the changes to shield mechanics in updates [[1.1.0]] and [[1.1.1]] indirectly buffed Jigglypuff, as the increased [[shieldstun]] makes Jigglypuff's attacks slightly safer on shield (most notably its back aerial) and benefits Pound's high shield damage output, slightly improving its limited approach. It also slightly benefits from the nerfs given to some of its hardest matchups in game updates, such as {{SSB4|Diddy Kong}}, {{SSB4|Sheik}}, {{SSB4|Zero Suit Samus}}, and {{SSB4|Bayonetta}}. However, it is the only non-top tier fighter to have never received a single buff,<!--Dedede's down throw was buffed in 1.0.4--> which further reinforced its widely held perception as the worst fighter in the game. Overall, Jigglypuff fares considerably worse relative to the cast than it did during the initial release, due to not receiving any truly significant changes from game updates.


'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''