Healing: Difference between revisions

4,626 bytes added ,  1 month ago
(New Page: {{articleIcons|allgames=y}} '''Healing''' refers to reducing one's damage percentage. == Healing special moves == *Chomp *Nosferatu *PSI Magnet == Healing items == *[...)
 
 
(39 intermediate revisions by 24 users not shown)
Line 1: Line 1:
{{articleIcons|allgames=y}}
{{articleIcons|series=y}}
[[File:Lucas SSB4 Screen-7.jpg|thumb|300px|{{SSB4|Lucas}} healing in ''SSB4''.]]
'''Healing''' refers to reducing one's [[damage]] percentage (or restoring [[HP]] in [[Stamina Mode]]). A few characters are capable of doing this with one of their [[special move]]s, and usually in only small amounts. Alternatively, some [[item]]s may restore the user's health, and it is possible to be healed by certain stage elements. In ''Smash 4'' exclusively, [[equipment]] can be used that has restorative properties. In ''Ultimate'' certain [[spirits]] have healing abilities. Since ''Brawl'', most forms of healing are accompanied by a signature sound cue of escalating synth notes.


'''Healing''' refers to reducing one's damage [[percentage]].
==Healing [[special move]]s==
[[File:Nosferatu2.png|thumb|{{SSB4|Robin}} heals as he uses [[Nosferatu]] against {{SSB4|Mega Man}} in ''SSB4''.]]
*[[Absorbing Vortex]]: Heals the user by around 1.2× the damage of the projectile [[absorb]]ed by the Vortex in ''SSB4'', and around 1.4× the damage of the projectile absorbed in ''Ultimate''.
*[[Chomp]]: In ''[[SSB4]]'', it heals the user by 1% when eating a non-exploding item. In ''[[Ultimate]]'', it can also heal the user when another character is inside.
*[[Deep Breathing]]: Heals the user by 2% when used successfully.
*[[Command Selection|Heal]]: Heals the user by 11%.
*[[Inhale]]: In ''SSB4'', eating most items while using Inhale heals [[Kirby]] by 1%. In ''Ultimate'', Kirby can heal by eating most projectiles.
*[[Judge]]: [[Mr. Game & Watch]] can spawn 1 apple (3 in ''Ultimate'') with Judge 7. Each apple heals 4%.
*[[Nosferatu]]: Heals every hit based on the difference between Robin's and the opponent's damage. Heals more if the target is attacked from behind.
*[[PSI Magnet]]: [[Ness]]' variant heals around 1.6× the damage of the projectile [[absorb]]ed by his Magnet, while [[Lucas]]' variant heals around 2.5× the damage of the projectile absorbed by his Magnet.
*[[Sun Salutation]]: heals the user by 2% when it is used when fully charged.


== Healing special moves ==
==Healing [[item]]s==
*[[Chomp]]
[[File:EatingWhileReclining.jpg|thumb|Snake heals as he eats while reclining in ''Brawl''.]]
*[[Nosferatu]]
*[[PSI Magnet]]
 
== Healing items ==
*[[Apple]]
*[[Apple]]
*[[Egg]]
*[[Fairy Bottle]]
*[[Fairy Bottle]]
*[[Food]] (may appear with [[Judge]] and [[Cook Kirby]])
*[[Food]] (may appear with [[Judge]], [[Cook Kirby]], [[Timber]], or left by [[Chef Kawasaki]])
*[[Healing Field]]
*[[Healing Sprout]]
*[[Heart Container]]
*[[Heart Container]]
*[[Maxim Tomato]]
*[[Maxim Tomato]]
*Peaches (from [[Peach Blossom]])
*Peaches (from [[Peach Blossom]])
*Daisies (from [[Daisy Blossom]])
*[[Peanut]] (from [[Peanut Popgun]])
*[[Peanut]] (from [[Peanut Popgun]])
*[[Power Pellet]] (from [[Pac-Man]]'s special move of the same name)
*[[Riki]] when he appears as a [[Assist Trophy]]
*[[Sandbag]] (may drop healing items when hit)
*[[Team Healer]]
*[[Team Healer]]
*Tortimer Fruits (on [[Tortimer Island]])
*Tortimer Fruits (on [[Tortimer Island]])


{{stub}}
==Healing [[stage]] elements==
[[File:Apple1.png|thumb|300px|{{SSBM|Kirby}} near an apple on [[Green Greens]] in ''Melee''.]]
*[[Green Greens]]: The healing variants of the [[apple]]s that spawn heal 10%.
*[[WarioWare, Inc.]]: A character can be healed a small amount as a reward for successfully completing a Microgame.
*[[PictoChat 2]]: Touching the heart in the Staring Contest variation of the stage will heal a player.
*[[Saffron City]]: When Chansey appears at the door, it can heal 5% damage if touched.
*[[Tortimer Island]]: The fruits that spawn on this stage can heal players.
*[[Pac-Land]]: Balloons may appear at the end of a cycle that heal players on contact.
 
==Healing [[equipment]]==
*Vampire: Heals 0.5x damage dealt, although it only activates 50% of the time.
*Shield Healer: Heals for 0.3x the damage of blocked attacks.
*Food Lover: 1.5x damage healed when eating food.
*Crouch Healer: The player recovers 2.5% damage every 1.5 seconds while crouching. However, the player must crouch uninterrupted for 1.5 seconds before the healing begins.
*KO Healer: The player recovers 15% damage every time they [[KO]] an opponent.
*Auto Healer: The player recovers 2% damage every three seconds.
*Final Smash Healer: The player recovers 6% damage every two seconds while they are glowing after having broken a [[Smash Ball]].
 
==Healing [[spirits]]==
*Autoheal: Recovers 3% damage every 5 seconds.
*Great Autoheal: Recovers 5% damage every 5 seconds.
*Healing Shield: Recovers 0.125× the damage of blocked attacks.
*KOs Heal Damage: Recovers 20% when the player gains a point (KO, [[Special Flag]], etc.).
*Critical-Health Healing: Recovers 50% damage (75% with 2 equipped) when above 100%, or below 20 HP in Stamina, once per match.
*Critical-Health Healing ↑ ↑: Recovers 100% damage when above 100%, or below 20 HP in Stamina, once per match.
*Lifesteal: Recovers 0.03× the damage dealt by direct attacks.
*Fairy Bottle Equipped: The player starts with a Fairy Bottle.
*Poison Heals: Recovers 0.15× the poison damage at the same frequency and duration the player would otherwise be taking poison damage.
====Healing [[Skill Tree|skills]]====
*Recovery Items ↑: Healing items recover 1.5× more damage.
*Perfect Shield Recover: Recovers 0.2× the perfect-shielded damage.
*Heal with Smash Attacks: Recovers 0.03× the damage dealt with [[smash attack]]s.


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Damage]]