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'''Flower''' is a special condition that forms a flower on a character's head. Some items, like [[Lip's Stick]], can put a flower on the foe's head. The flower will drain points out of the opponent. It is a mode in [[Special Brawl]].
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
[[File:SSBUWebsiteOlimar5.jpg|thumb|250px|{{SSBU|Luigi}} with a flower condition in ''[[Super Smash Bros. Ultimate]]''.]]
[[File:FloweredKirby.jpg|thumb|250px|{{SSB4|Kirby}} with a flower condition in {{forwiiu}}.]]
'''Flower''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], which debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Fighters hit by flowering attacks are inflicted with the '''flower''' status condition (known as '''RipStickFlower''' internally from ''[[Super Smash Bros. Brawl]]'' onward) for a certain amount of time, based on the attack's [[damage]].


==Causes of Flowering==
Examples of flowering attacks include hits from [[Lip's Stick]] and, starting in ''Brawl'', [[Jigglypuff]]'s [[Rest]].
* [[Lip's Stick]] - the most common item that causes flowering. When this item is used on an opposing character, a small flower will form on that player's head. The flower will grow in size if the character with the Lip's Stick continuously hits the other character who has the flower on their head.
* [[Togepi|Togepi's]] Leech Seed - one of the moves Togepi can perform with its Metronome move is Leech Seed. When Togepi uses Leech Seed, a flower will form on all the characters heads in Leech Seeds blast radius.
*[[Crazy Hand]] has an attack in which it grabs the player and squeezes them. When the player is released, a flower is present on their head, causing minor damage.
*Flowering is one of the many negative effects that can affect fighters trapped in [[Luigi (SSBB)|Luigi]]'s [[Negative Zone|Final Smash]].
*In [[Brawl]], [[Jigglypuff (SSBB)|Jigglypuff's]] [[Rest]] attack plants a flower on the target's head, in addition to doing damage.


[[Category:Game Controls]]
==Status condition==
[[Category:Special Conditions]]
Fighters with the flower condition have a flower visibly emerging from the top of their head. In ''Melee'', ''Brawl'', and ''SSB4'', the flower is a white lily. In ''Ultimate'', the flower is a pink daisy with a visible stamen.
 
A fighter with the flower condition takes damage over time (1% every 21 [[frame]]s), until they are freed from the condition. The flower becomes bigger if a fighter that already has the condition is hit with a flowering attack again. Any fighter hit by a flowering attack can be inflicted with the flower status condition, with the exception of [[Alloy]]s in ''Brawl''.
 
Starting in ''Brawl'', Flower is one of the rules that can be set in [[Special Smash]], which causes all fighters to permanently have the flower status condition. Additionally, in ''[[Super Smash Bros. for Nintendo 3DS]]''{{'}}s [[Smash Run]] and ''[[Super Smash Bros. for Wii U|for Wii U]]''{{'}}s [[Smash Tour]], one of the possible battle types is "Flower Smash", which causes all fighters to permanently have the flower condition, like the Special Smash rule.
 
===Flower duration===
The amount of time the flower condition remains is dependent on how much damage the flowering attack did. The formula for flower [[frame]]s is <code>damage * 36</code> in ''Melee'', and <code>20 + damage * 40</code> from ''Brawl'' onward; both formulas' results are rounded down, and in ''Ultimate'', the [[1v1 multiplier]] is taken into account for the flowering attack's damage. Subsequent flowering attacks can add to the duration even when the opponent already has the effect, allowing them to stack, which is indicated by the flower on their head becoming progressively larger. However, the effect has a duration cap of 3000 frames, equal to 50 seconds. [[Button mashing]] also reduces its duration, taking off 13 frames per input in ''Melee'', and 16 frames per input from ''Brawl'' onward (28.8 for buttons in ''Smash 4'' and ''Ultimate'', but they cannot be inputted as quickly as stick inputs).
 
==List of flowering attacks==
===By characters===
{| class="wikitable sortable" width=70%
|-
!width=12%|Character
!width=50%|Move(s)
!width=8%|Games
|-
|[[Jigglypuff]]
|[[Rest]]
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|{{SSBB|Luigi}}
|[[Negative Zone]] (one of several possible effects)
|{{GameIcon|SSBB}}
|-
|{{SSB4|Peach}}
|[[Peach Bomber#Customization|Flower Bomber]]
|rowspan=3|{{GameIcon|SSB4}}
|-
|{{SSB4|Villager}}
|[[Pocket#Customization|Garden]]
|-
|{{SSB4|Wario}}
|[[Wario Waft#Customization|Rose-Scented Waft]]
|-
|{{SSBU|Hero}}
|[[Command Selection]] (Hocus Pocus: may occur; only affects the user)
|rowspan=2|{{GameIcon|SSBU}}
|-
|{{SSBU|Sephiroth}}
|[[Supernova]] (one of several possible effects)
|}
 
===By items===
{| class="wikitable sortable" width=70%
|-
!width=12%|Item
!width=50%|Attack
!width=8%|Games
|-
|[[Lip's Stick]]
|Any attack
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|rowspan=2|[[Poké Ball]] [[Pokémon]]
|[[Ditto]]: Transform (if the summoner possesses flowering attacks)
|{{GameIcon|SSBU}}
|-
|[[Togepi]]: Leech Seed
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|}
 
===By enemies and bosses===
{| class="wikitable sortable" width=70%
|-
!width=12%|Enemy/Boss
!width=50%|Attack(s)
!width=8%|Games
|-
|rowspan=2|[[Crazy Hand]]
|Squeezing grab release
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|Fabric of space-time vortex
|{{GameIcon|SSB4}}
|}
 
==Trivia==
[[File:Panel de Pon title screen.png|thumb|The title screen of ''Panel de Pon''.]]
*The design of the flower effect in ''Ultimate'' matches the pink flowers seen on the title screen of ''{{s|wikipedia|Panel de Pon}}''.
 
{{Effects}}
 
[[Category:Effects]]
[[Category:Special conditions]]
[[Category:Panel de Pon universe]]