Dr. Mario (SSBU)/Neutral special: Difference between revisions

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(→‎Hitboxes: Should've checked the hitbits)
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'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{nerf|Megavitamin has received negative shield damage (0 → -2.5 (clean)/-2 (late)), effectively dealing half its usual damage to shields.}}
*{{nerf|Megavitamin has received negative shield damage (0 → -2.5 (clean)/-2 (late)), effectively dealing half its usual damage to shields.}}
==Hitboxes==
==Hitboxes==
The damage values are listed as coded in the game's scripts, without Dr. Mario's 1.176× damage multiplier. Unlike Dr. Mario's other attacks, the [[Knockback#Formula|knockback formula]] only considers this damage multiplier for the final percentage factor, and not damage dealt, resulting in a considerably smaller knockback increase.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|50}}
{{HitboxTableTitle|Clean hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=5.0%
|damage={{rollover|5.0%|5.88% with Dr. Mario's damage multiplier|y}}
|sd=-2.5
|sd=-2.5
|angle=65
|angle=65
Line 29: Line 31:
|direct=f
|direct=f
|reflectable=1
|reflectable=1
|hitbits=No Floor
|hitbits=No floor
}}
}}
{{HitboxTableTitle|Late hit|50}}
{{HitboxTableTitle|Mid hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=5.0%
|damage={{rollover|5.0%|5.88% with Dr. Mario's damage multiplier|y}}
|sd=-2.5
|sd=-2.5
|angle=65
|angle=65
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|direct=f
|direct=f
|reflectable=1
|reflectable=1
|hitbits=No Floor
|hitbits=No floor
}}
}}
{{HitboxTableTitle|Latest hit|50}}
{{HitboxTableTitle|Late hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=4.0%
|damage={{rollover|4.0%|4.704% with Dr. Mario's damage multiplier|y}}
|sd=-2.0
|sd=-2.0
|angle=65
|angle=65
Line 75: Line 77:
|direct=f
|direct=f
|reflectable=1
|reflectable=1
|hitbits=No Floor
|hitbits=No floor
}}
}}
|}
|}
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|17-21
|17-21
|-
|-
!Late hit
!Mid hit
|22-46
|22-46
|-
|-
!Latest hit
!Late hit
|47-86
|47-86
|-
|-
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{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}}
==Megavitamin parameters==
{|class="wikitable"
!Lifetime
|70 frames
|-
!Initial speed
|1.4
|-
!Initial angle
| -10°
|-
!Gravity
|0.1
|-
!Speed multiplier after bounce
|1
|-
!Minimum vertical speed after bounce
|1.65
|-
!Maximum vertical speed after bounce
|2
|-
!Number of bounces before disappearing
|7
|-
!Maximum wall angle to bounce off
|60°
|-
!Can pierce opponents?
|No
|}


{{MvSubNavDrMario|g=SSBU}}
{{MvSubNavDrMario|g=SSBU}}
[[Category:Dr. Mario (SSBU)]]
[[Category:Dr. Mario (SSBU)]]
[[Category:Neutral special moves (SSBU)]]
[[Category:Neutral special moves (SSBU)]]