Double-Edge Dance: Difference between revisions

I'm wondering if we should add the SSB4 icon to the top or just wait for the time being.
(better)
(I'm wondering if we should add the SSB4 icon to the top or just wait for the time being.)
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With the exception of the downwards input, the final hits of DED deal the most knockback compared to the other hits. The upwards input has high vertical range and high knockback. The down input actually deals multiple hits, and while it deals little knockback, its long range and duration make it effective for [[shield stab]]bing and knocking down opponents attempting to crouch cancel. Compared to the other inputs, the forward one is lackluster, and rarely used.  
With the exception of the downwards input, the final hits of DED deal the most knockback compared to the other hits. The upwards input has high vertical range and high knockback. The down input actually deals multiple hits, and while it deals little knockback, its long range and duration make it effective for [[shield stab]]bing and knocking down opponents attempting to crouch cancel. Compared to the other inputs, the forward one is lackluster, and rarely used.  


{{Special Moves|char=Roy|game=SSBM}}
{{Special Moves|char=Roy}}




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