Overview

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Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 7%   Forwards 60 50 0 0 1.0x None 0%       None
1 3%   Forwards 40 100 0 0 1.0x None 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 41
Interruptible 60
Animation length 67
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 27.88 30.75 31.98 32.39 32.8 33.21 33.62 34.85 35.67 36.9 37.72 38.13 38.54 38.95 39.77 40.18 41 41.82 42.64 43.05 43.46 43.87 44.28 44.69 45.1 45.92 46.33 47.56 49.2
Interruptible 40.8 45 46.8 47.4 48 48.6 49.2 51 52.2 54 55.2 55.8 56.4 57 58.2 58.8 60 61.2 62.4 63 63.6 64.2 64.8 65.4 66 67.2 67.8 69.6 72
Animation length 45.56 50.25 52.26 52.93 53.6 54.27 54.94 56.95 58.29 60.3 61.64 62.31 62.98 63.65 64.99 65.66 67 68.34 69.68 70.35 71.02 71.69 72.36 73.03 73.7 75.04 75.71 77.72 80.4
Baseline                                                                                                                                       
                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible