Donkey Kong (SSBB)/Back throw

Overview

Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 11%   Forwards 60 65 0 0 1.0x 1.0x 0%       None
1 3%   Forwards 40 100 0 0 1.0x 1.0x 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 15
Interruptible 40
Animation length 47
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 10.2 11.25 11.7 11.85 12 12.15 12.3 12.75 13.05 13.5 13.8 13.95 14.1 14.25 14.55 14.7 15 15.3 15.6 15.75 15.9 16.05 16.2 16.35 16.5 16.8 16.95 17.4 18
Interruptible 27.2 30 31.2 31.6 32 32.4 32.8 34 34.8 36 36.8 37.2 37.6 38 38.8 39.2 40 40.8 41.6 42 42.4 42.8 43.2 43.6 44 44.8 45.2 46.4 48
Animation length 31.96 35.25 36.66 37.13 37.6 38.07 38.54 39.95 40.89 42.3 43.24 43.71 44.18 44.65 45.59 46.06 47 47.94 48.88 49.35 49.82 50.29 50.76 51.23 51.7 52.64 53.11 54.52 56.4
Baseline                                                                                               
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point