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{{DISPLAYTITLE:''Animal Crossing'' (universe)}}
{{Title|''Animal Crossing'' (universe)}}
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{Infobox Series
{{Infobox Series
|title = Animal Crossing (universe)
|title = Animal Crossing (universe)
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==Franchise description==
==Franchise description==
[[File:Villager trailer.png|thumb|The peaceful town setting of an ''Animal Crossing'' game, as depicted in the first trailer for ''SSB4''.]]
[[File:Villager trailer.png|thumb|The peaceful town setting of an ''Animal Crossing'' game, as depicted in the first trailer for ''SSB4''.]]
April 2001 saw the Japan-exclusive release of a game called ''Animal Forest'' (どうぶつの森, ''Dōbutsu no Mori''), a life-simulation title for the Nintendo 64 that received an enhanced remake for the Nintendo Gamecube eight months later. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features were added, resulting in the final product, '''''Animal Crossing''''', released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's ''[[Super Smash Bros. Melee]]'', was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country.  
The first entry in the series titled ''Animal Forest'' (どうぶつの森, ''{{s|nookipedia|Dōbutsu no Mori}}''), released in April 2001 as a Japan-exclusive life-simulation title for the [[Nintendo 64]]. The game was made internally at Nintendo by many of the same staff that worked on ''{{s|supermariowiki|Yoshi's Story}}''. The team originally planned for the game to be released on the {{s|nintendowiki|Nintendo 64DD}} to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transferred to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the Nintendo [[GameCube]] eight months later titled ''{{s|nookipedia|Dōbutsu no Mori+}}''. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product, ''{{s|nookipedia|Animal Crossing}}'', released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's ''[[Super Smash Bros. Melee]]'', was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titled ''{{s|nookipedia|Dōbutsu no Mori e+}}''.  


''Animal Crossing'' was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the ''Animal Crossing'' series had since been released worldwide. From a Western perspective, the second game was ''Animal Crossing: Wild World'', released for the Nintendo DS in late 2005, which introduced an online play component to the series. The third game, ''Animal Crossing: City Folk'' (or ''Let's Go To The City'' in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, ''Animal Crossing: New Leaf'' for the Nintendo 3DS on June 2013, allows the player character to become the mayor of the town and obtain new customization options for it. In 2017, ''Animal Crossing'' became the fourth Nintendo IP to receive a spinoff for smartphones, with ''Animal Crossing: Pocket Camp'', a campsite management game. On March 20th 2020, ''Animal Crossing: New Horizons'' was released on the Nintendo Switch, being the first game since ''City Folk'' to release on a home console. The game itself was massively popular, beating out both ''Wild World'' and ''New Leaf'' to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and ''Animal Crossing'' properties steadily grew in representation in the ''Super Smash Bros.'' games until a character representing a typical ''Animal Crossing'' player-character was included as a playable fighter in ''[[Super Smash Bros. 4]]'' as "{{SSB4|Villager}}".
''Animal Crossing'' was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the ''Animal Crossing'' series had since been released worldwide. From a Western perspective, the second game was ''{{s|nookipedia|Animal Crossing: Wild World}}'', released for the [[Nintendo DS]] in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game, ''{{s|nookipedia|Animal Crossing: City Folk}}'' (or ''Let's Go To The City'' in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, ''{{s|nookipedia|Animal Crossing: New Leaf}}'' for the [[Nintendo 3DS]] on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titled  ''{{s|nookipedia|Animal Crossing: New Leaf - Welcome amiibo}}'', which introduced [[amiibo]] functionality. In 2017, ''Animal Crossing'' became the fourth Nintendo IP to receive a spinoff for smartphones, with ''{{s|nookipedia|Animal Crossing: Pocket Camp}}'', a campsite management game. On March 20th 2020, ''{{s|nookipedia|Animal Crossing: New Horizons}}'' was released on the Nintendo Switch, being the first game since ''City Folk'' to release on a home console. The game itself was massively popular, beating out both ''Wild World'' and ''New Leaf'' to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and ''Animal Crossing'' properties steadily grew in representation in the ''Super Smash Bros.'' games until a character representing a typical ''Animal Crossing'' player-character was included as a playable fighter in ''[[Super Smash Bros. 4]]'' as "{{SSB4|Villager}}".


In a given ''Animal Crossing'' game, the player's avatar, a [[Villager|human boy or girl]], moves into a randomly-generated village in a forest that is populated by anthropomorphic, talking animals that are all roughly his or her size (despite the large range of animal species the villagers encompass). In ''New Horizons'', the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by [[Tom Nook]]. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in ''New Horizons'', the player can decorate their island by placing down furniture and using the {{s|Nookipedia|Island Designer Construction Permit}} to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, ''New Horizons'' does give a main objective of attracting [[K.K. Slider]] on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.
In a given ''Animal Crossing'' game, the player's avatar, a [[Villager|human boy or girl]], moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly their size (despite the large range of animal species the villagers encompass). In ''New Horizons'', the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by [[Tom Nook]]. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in ''New Horizons'', the player can decorate their island by placing down furniture and using the {{s|Nookipedia|Island Designer Construction Permit}} to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, ''New Horizons'' does give a main objective of attracting [[K.K. Slider]] on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.


==In ''Super Smash Bros. Melee''==
==In ''[[Super Smash Bros. Melee]]''==
The ''Animal Crossing'' franchise was anonymously introduced to Western gamers through ''[[Super Smash Bros. Melee]]'', a full year before ''Animal Crossing''’s international release, but not as an established universe. The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one of ''Animal Crossing''’s staple characters.
The ''Animal Crossing'' franchise was anonymously introduced to Western gamers through ''[[Super Smash Bros. Melee]]'', a full year before ''Animal Crossing''’s international release, but not as an established universe. The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one of ''Animal Crossing''’s staple characters.


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*[[Mr. Resetti]]
*[[Mr. Resetti]]


==In ''Super Smash Bros. Brawl''==
==In ''[[Super Smash Bros. Brawl]]''==
''Animal Crossing'' is recognized as its own universe by ''[[Super Smash Bros. Brawl]]''. There are no playable characters to hail from it. However, the [[Villager]] was considered to be playable during the planning stages of ''Brawl'', but the character was scrapped because Sakurai felt that "he wasn't suited for battle".<ref>[http://www.polygon.com/2013/6/26/4465706/masahiro-sakurai-discusses-mega-man-smash-bros-s-other-new-characters Masahiro Sakurai discusses the reasons for choosing Super Smash Bros.' latest characters - Polygon]</ref>
''Animal Crossing'' is recognized as its own universe by ''[[Super Smash Bros. Brawl]]''. There are no playable characters to hail from it. However, the [[Villager]] was considered to be playable during the planning stages of ''Brawl'', but the character was scrapped because Sakurai felt that "he wasn't suited for battle".<ref>[http://www.polygon.com/2013/6/26/4465706/masahiro-sakurai-discusses-mega-man-smash-bros-s-other-new-characters Masahiro Sakurai discusses the reasons for choosing Super Smash Bros.' latest characters - Polygon]</ref>


===Stage===
===Stage===
*[[File:Icon-smashville.gif|right]]'''[[Smashville]]''' ([[Starter stage|Starter]]): This stage is essentially a woodland town in the style of towns generated by ''Animal Crossing'' games in general and given a name undoubtedly appropriate to a ''Smash Bros.'' game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with several characters standing and walking around in the background of the lower platform. In homage to the ''Animal Crossing'' tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night being set at that time. If the stage is played at 8:00 Saturday night, a concert-style performance by [[K.K. Slider]] will be playing in the background while the brawl is on.
*[[File:Icon-smashville.gif|right|link=Smashville]]'''[[Smashville]]''' ([[Starter stage|Starter]]): This stage is essentially a woodland town in the style of towns generated by ''Animal Crossing'' games in general and given a name undoubtedly appropriate to a ''Smash Bros.'' game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with several characters standing and walking around in the background of the lower platform. In homage to the ''Animal Crossing'' tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night being set at that time. If the stage is played at 8:00 Saturday night, a concert-style performance by [[K.K. Slider]] will be playing in the background while the brawl is on.


===Item===
===Item===
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{{main|List of stickers (Animal Crossing series)}}
{{main|List of stickers (Animal Crossing series)}}


==In ''Super Smash Bros. 4''==
==In ''[[Super Smash Bros. 4]]''==
The amount of content pertaining to ''Animal Crossing'' was expanded in ''[[Super Smash Bros. 4]]''. In addition to the returning content from ''[[Super Smash Bros. Brawl]]'', ''Animal Crossing'' received two new stages, a new item, six new music arrangements, and a playable character. The majority of the new content derives from ''{{s|nookipedia|Animal Crossing: City Folk}}'' and ''{{s|nookipedia|Animal Crossing: New Leaf}}'', which were released between ''Brawl'' and ''Smash 4''.
The amount of content pertaining to ''Animal Crossing'' was expanded in ''[[Super Smash Bros. 4]]''. In addition to the returning content from ''[[Super Smash Bros. Brawl]]'', ''Animal Crossing'' received two new stages, a new item, six new music arrangements, and a playable character. The majority of the new content derives from ''{{s|nookipedia|Animal Crossing: City Folk}}'' and ''{{s|nookipedia|Animal Crossing: New Leaf}}'', which were released between ''Brawl'' and ''Smash 4''.


===Fighter===
===Fighter===
*[[File:VillagerIcon(SSB4-U).png|50px|right]]'''{{SSB4|Villager}}''' ([[Starter character|Starter]]): the playable character from ''Animal Crossing'' debuts as a [[newcomer]], taking his design from the cover of ''Animal Crossing: City Folk''. He was revealed on June 11, 2013 during [[E3 2013]] in the first trailer for ''Smash 4''. All eight of his costumes are based off of other possible appearances from ''Animal Crossing: City Folk'', four of which are female. The Villager uses various tools from the ''Animal Crossing'' series to assist him in battle. Villager can [[pocket]] a wide range of projectile attacks and items to store for later use. His [[side special]], [[Lloid Rocket]], allows Villager to either shoot Lloid as a rocket, or ride him as an effective horizontal recovery. His [[up special]] is {{b|Balloon Trip|move}}, which allows Villager to fly around with balloons. His [[down special]] [[Timber]] is a three state move. Using it once on the ground causes Villager to plant a sapling. Using it a second time causes him to water it which makes it grow into a mature tree. Using it a third time causes Villager to swing his axe. Doing so on the tree can cut it down. Contact with the falling tree results in significant knockback and damage. Villager's [[Final Smash]], [[Dream Home]], involves [[Tom Nook]] and his nephews, [[Timmy & Tommy]], trapping the opponent in a house being built, which then blows up.
*[[File:VillagerIcon(SSB4-U).png|50px|right|link=Villager (SSB4)]]'''{{SSB4|Villager}}''' ([[Starter character|Starter]]): the playable character from ''Animal Crossing'' debuts as a [[newcomer]], taking his design from the cover of ''Animal Crossing: City Folk''. He was revealed on June 11, 2013 during [[E3 2013]] in the first trailer for ''Smash 4''. All eight of his costumes are based off of other possible appearances from ''Animal Crossing: City Folk'', four of which are female. The Villager uses various tools from the ''Animal Crossing'' series to assist him in battle. Villager can [[pocket]] a wide range of projectile attacks and items to store for later use. His [[side special]], [[Lloid Rocket]], allows Villager to either shoot Lloid as a rocket, or ride him as an effective horizontal recovery. His [[up special]] is {{b|Balloon Trip|move}}, which allows Villager to fly around with balloons. His [[down special]] [[Timber]] is a three state move. Using it once on the ground causes Villager to plant a sapling. Using it a second time causes him to water it which makes it grow into a mature tree. Using it a third time causes Villager to swing his axe. Doing so on the tree can cut it down. Contact with the falling tree results in significant knockback and damage. Villager's [[Final Smash]], [[Dream Home]], involves [[Tom Nook]] and his nephews, [[Timmy & Tommy]], trapping the opponent in a house being built, which then blows up.


===Stages===
===Stages===
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====''for Wii U''====
====''for Wii U''====
*[[File:SmashvilleIconSSB4-U.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Unlockable stage|Unlockable]]): staged above a village from ''{{s|nookipedia|Animal Crossing: Wild World}}''. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "[[Playing Tricks]]" [[event]] is completed. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]].
*[[File:TownandCityIconSSB4-U.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): staged above a suburb from ''{{s|nookipedia|Animal Crossing: City Folk}}''. The stage is similar to Smashville and [[Battlefield]]: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from ''City Folk''. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]], overlooking the city plaza.{{clr}}
*[[File:TownandCityIconSSB4-U.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): staged above a suburb from ''{{s|nookipedia|Animal Crossing: City Folk}}''. The stage is similar to Smashville and [[Battlefield]]: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from ''City Folk''. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]], overlooking the city plaza.{{clr}}
*[[File:SmashvilleIconSSB4-U.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Unlockable stage|Unlockable]]): staged above a village from ''{{s|nookipedia|Animal Crossing: Wild World}}''. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "[[Playing Tricks]]" [[event]] is completed. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]].


===Items===
===Items===
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*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[Isabelle|Isabelle Outfit]]''' ([[DLC]]): the outfit is based on [[Isabelle]], the secretary for the player character in ''{{s|nookipedia|Animal Crossing: New Leaf}}''. She is a very popular ''Animal Crossing'' character and has been pushed as the face of the franchise since the release of ''Smash 4''. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in ''New Leaf''.
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[Isabelle|Isabelle Outfit]]''' ([[DLC]]): the outfit is based on [[Isabelle]], the secretary for the player character in ''{{s|nookipedia|Animal Crossing: New Leaf}}''. She is a very popular ''Animal Crossing'' character and has been pushed as the face of the franchise since the release of ''Smash 4''. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in ''New Leaf''.


*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[K.K. Slider|K.K. Slider Outfit]]''' ([[DLC]]): the outfit is based on [[K.K. Slider]], a nomadic musician from the original ''{{iw|nookipedia|Animal Crossing|GCN}}''. In Japan, this costume was available with a corresponding hat for free as part of a promotion with {{s|wikipedia|7-Eleven}} from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[K.K. Slider|K.K. Slider Outfit]]''' ([[DLC]]): the outfit is based on [[K.K. Slider]], a nomadic musician from the original ''{{iw|nookipedia|Animal Crossing}}''. In Japan, this costume was available with a corresponding hat for free as part of a promotion with {{s|wikipedia|7-Eleven}} from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.


====Headgear====
====Headgear====
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The ''Animal Crossing'' universe was further expanded in ''Ultimate'', with the addition of a new character, a new assist trophy, and three new remixes.
The ''Animal Crossing'' universe was further expanded in ''Ultimate'', with the addition of a new character, a new assist trophy, and three new remixes.


===Fighters===
===Fighters===
*45. [[File:VillagerIcon(SSBU).png|50px|right]]'''{{SSBU|Villager}}''' ([[Unlockable character|Unlockable]]): Villager returns with much of the same properties that he had in ''SSB4''. Both female and male versions of Villager are playable. Unlike the previous title, they must be unlocked.{{clr}}
*45. [[File:VillagerIcon(SSBU).png|50px|right|link=Villager (SSBU)]]'''{{SSBU|Villager}}''' ([[Unlockable character|Unlockable]]): The player character returns as an unlockable fighter after being a starter in ''Smash 4''. When Villager [[Pocket]]s a projectile or item, it will now be displayed by their [[damage meter]]. Like in ''SSB4'', both female and male versions of Villager are playable.{{clr}}
*68. [[File:IsabelleIcon(SSBU).png|50px|right]]'''{{SSBU|Isabelle}}''' ([[Unlockable character|Unlockable]]): Isabelle makes her debut as an unlockable newcomer. She has a few similar moves to Villager, but several different normal and special attacks. She was announced alongside the next core entry in the ''Animal Crossing'' series on the Nintendo Switch, later revealed to be ''{{iw|nookipedia|Animal Crossing: New Horizons}}''.{{clr}}
*68. [[File:IsabelleIcon(SSBU).png|50px|right|link=Isabelle (SSBU)]]'''{{SSBU|Isabelle}}''' ([[Unlockable character|Unlockable]]): The loyal secretary makes her debut as an unlockable newcomer. She has a few similar moves to Villager, but several different normal and special attacks. She was announced alongside the next core entry in the ''Animal Crossing'' series on the Nintendo Switch, later revealed to be ''{{iw|nookipedia|Animal Crossing: New Horizons}}''.{{clr}}


===Stages===
===Stages===
All ''Animal Crossing'' stages from previous titles return.
All ''Animal Crossing'' stages from previous titles return.
*[[File:SmashvilleIconSSBU.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Starter stage|Starter]]): A stage with areas from ''Wild World'' in the background. When played with hazards off, the platform doesn't move and is positioned on the center of the stage. The design of the buildings now reflect their appearance in ''Animal Crossing: New Leaf''{{clr}}
*[[File:SmashvilleIconSSBU.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Starter stage|Starter]]): A stage with areas from ''Wild World'' in the background. When played with hazards off, the platform doesn't move and is positioned on the center of the stage. The design of the buildings now reflect their appearance in ''Animal Crossing: New Leaf''.{{clr}}
*[[File:TortimerIslandIconSSBU.png|75px|right|link=Tortimer Island]]{{gameIcon|SSB4-3}}'''[[Tortimer Island]]''' ([[Starter stage|Starter]]): The island that Tortimer can bring players to in ''Animal Crossing: New Leaf''. The island is relatively identical to its ''Smash 4'' iteration, only now with updated aesthetics and swimmable water.{{clr}}
*[[File:TortimerIslandIconSSBU.png|75px|right|link=Tortimer Island]]{{gameIcon|SSB4-3}}'''[[Tortimer Island]]''' ([[Starter stage|Starter]]): The island that Tortimer can bring players to in ''Animal Crossing: New Leaf''. The island is relatively identical to its ''Smash 4'' iteration, only now with updated aesthetics and swimmable water.{{clr}}
*{{gameIcon|SSB4-U}}[[File:TownandCityIconSSBU.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): A stage with areas from ''City Folk'' in the background. Like all the other stages, Town and City received a change in aesthetics, becoming brighter and more detailed.{{clr}}
*{{gameIcon|SSB4-U}}[[File:TownandCityIconSSBU.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): A stage with areas from ''City Folk'' in the background. Like all the other stages, Town and City received a change in aesthetics, becoming brighter and more detailed.{{clr}}


===Items===
===Items===
*'''[[Pitfall]]''': An item that buries opponents when hit on the ground, or meteor smashes them when hit in the air.
*'''[[Beehive]]''': An item that, when thrown, breaks and produces bees that attack the opponent if one is hit, or anyone if no opponent is hit.  
*'''[[Beehive]]''': An item that, when thrown, breaks and produces bees that attack the opponent if one is hit, or anyone if no opponent is hit.  
*'''[[Pitfall]]''': An item that buries opponents when hit on the ground, or meteor smashes them when hit in the air.


====Assist Trophy====
====Assist Trophy====
Since Isabelle became a fighter, Kapp'n replaces her as a new Assist Trophy.
Since Isabelle became a fighter, Kapp'n replaces her as a new Assist Trophy.
*'''[[Kapp'n]]''': A sea turtle that drives a variety of vehicles. In ''Ultimate'', he drives a bus that captures opponents and then drives them off-stage. The bus can be mashed out of at lower percents, but is increasingly harder to get out of as the opponent takes more damage.
*'''[[Kapp'n]]''': A kappa that drives a variety of vehicles. In ''Ultimate'', he drives a bus that captures opponents and then drives them off-stage. The bus can be mashed out of at lower percents, but is increasingly harder to get out of as the opponent takes more damage.


===Mii Costumes===
===Mii Costumes===
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====Original Tracks====
====Original Tracks====
Arrangements and remixes unique to ''Ultimate''. All new tracks are remixes of different title themes across the ''Animal Crossing'' games.
Arrangements and remixes unique to ''Ultimate''. All new tracks are remixes of different title themes across the ''Animal Crossing'' games.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''': A new remix of the title theme from the first ''{{iw|nookipedia|Animal Crossing|GCN}}'' game.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''': A new remix of the title theme from the first ''{{iw|nookipedia|Animal Crossing}}'' game.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}''': A new remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Wild World}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}''': A new remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Wild World}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''': A new electric guitar-heavy remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Happy Home Designer}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''': A new electric guitar-heavy remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Happy Home Designer}}''.
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====Victory Theme====
====Victory Theme====
*'''[[Victory theme#Animal Crossing Victory Theme|Victory! Animal Crossing Series]]''': A remix of the first phrase of the main theme from ''Animal Crossing''. In ''Ultimate'' the song is sped up.
*'''[[Victory theme#Animal Crossing Victory Theme|Victory! Animal Crossing Series]]''': A remix of the first phrase of the main theme from ''Animal Crossing''. In ''Ultimate'', the song is sped up.


===Spirits===
===Spirits===
{{main|List of spirits (Animal Crossing series)}}
{{main|List of spirits (Animal Crossing series)}}


==Games with elements in or from the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
===''Animal Crossing''===
The ''Animal Crossing'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 8 games. The latest game represented in this universe is ''{{s|nookipedia|Animal Crossing: New Horizons}}'', released on March 20, 2020.
 
===''{{s|nookipedia|Doubutsu no Mori}}'' / ''{{s|nookipedia|Animal Crossing}}''===
*Playable characters:
**{{GameIcon|SSB4}} The [[Villager]] appears as a fighter in ''Smash 4'' and ''Ultimate''. Various elements of his moveset came from this game.
**{{GameIcon|SSB4}} [[Lloid]] appears as Villager's [[side special]], and as [[Isabelle]]'s [[down special]] in ''Ultimate''.
**{{GameIcon|SSB4}} [[Tom Nook]], [[Timmy and Tommy]] appear on Villager and Isabelle's [[Final Smash]].
**{{GameIcon|SSB4}} A costume based on [[K.K. Slider]] appears for the {{SSB4|Mii Gunner}} in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSBU}} Isabelle uses a [[Fishing Rod]], a common tool in this series, as her side special.
*Stage elements:
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of [[Smashville]].
**{{GameIcon|SSB4-3DS}} [[Kapp'n]] and Tortimer appear in the background of [[Tortimer Island]].
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of [[Town and City]].
*Items:
*Items:
**The [[Pitfall Seed]] originates from this game.
**{{GameIcon|SSBB}} The [[Pitfall]] item originates from this game.
**{{GameIcon|SSBB}}[[Mr. Resetti]], who debuts in this game, appears as a [[Assist Trophy]] in ''Brawl''.  
**{{GameIcon|SSB4}} The [[Beehive]] item originates from this game.
*Assist Trophies:
**{{GameIcon|SSBB}} [[Mr. Resetti]], who debuts in this game, appears as a [[Assist Trophy]] in ''Brawl''.
**{{GameIcon|SSBU}} Kapp'n, who debuts in this game, appears as an Assist Trophy in ''Ultimate''.
*Trophies:
**{{GameIcon|SSBM}} Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti appear as trophies in ''Melee'', ''Brawl'', and ''Smash 4''.
**{{gameIcon|SSBB}} Animal Crossing Boy and Mr. Resetti (Feet) appear as trophies.
**{{gameIcon|SSBB}} Tommy & Timmy, Redd, and Sable & Mabel appear as trophies in ''Brawl'' and ''Smash 4''.
**{{gameIcon|SSBB}} Tortimer, Kapp'n, Copper, Booker, Gulliver, and Blanca appear as trophies in ''Brawl'' and ''Smash for 3DS''.
**{{gameIcon|SSBB}} Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies in ''Brawl'' and ''Smash for Wii U''.
**{{gameIcon|SSB4}} Lloid and Rover appear as trophies.
**{{gameIcon|SSB4-3DS}} Pete, Porter, Jack, Chip, Franklin, and Snowpeople appear as trophies.
**{{gameIcon|SSB4-WIIU}} Gracie, Jingle, Don, and Wisp appear as trophies.
*Stickers:
**{{GameIcon|SSBB}} Boy, Girl, K.K. Slider, Tom Nook, Kapp'n, Rover, Rosie, Mr. Resetti, Copper, Tortimer, Gracie, Gulliver, Blathers, Pete, Katrina, Redd, Sable, Mable, Saharah, Wendell, Joan, Phyllis, Pelly, and Booker appear as stickers.
*Spirits:
**{{GameIcon|SSBU}} Tom Nook, Resetti, Lloid, K.K. Slider, Gulliver, Don, Rover, Redd, Gracie, Pete, Phyllis & Pelly, Copper & Booker, Joan, Katrina, Able Sisters, Tortimer, Kapp'n, Blathers, Timmy & Tommy, and Copper & Booker appear as spirits.
**{{GameIcon|SSBU}} Both genders of Villager appear as fighter spirits.
*Music:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}'''": An arrangement of the title theme from this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Go K.K. Rider!}}'''": An arrangement of one of K.K. Slider's tracks in his debut in this game and a staple of his discography ever since.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|K.K. Cruisin'}}'''": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|K.K. Western}}'''": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|K.K. Gumbo}}'''": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Rockin' K.K.}}'''": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|DJ K.K.}}'''": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|K.K. Condor}}'''": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSB4}} "'''[[Victory theme#Animal Crossing Victory Theme|Victory! Animal Crossing Series]]'''": A remix of the first phrase of the main theme from this game. In ''Ultimate'', the song is sped up.


===''{{s|nookipedia|Animal Crossing: Wild World}}''===
*Playable characters:
**{{GameIcon|SSB4}} The designs of most of Villager's costumes came from this game.
**{{GameIcon|SSBU}} The {{iw|nookipedia|Town Hall}} appears on Isabelle's [[on-screen appearance]] and in her Final Smash.
*Stages:
**{{GameIcon|SSBB}} [[Smashville]] draws primarily from this game. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both ''Animal Crossing'' and ''Wild World'', K.K. Slider will appear on the stage at 8:00 PM on Saturdays for four hours.
*Stage elements:
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of Smashville.
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of [[Town and City]].
*Trophies:
**{{gameIcon|SSBB}} Kaitlin appears as part of the Katie & Kaitlin trophy.
**{{gameIcon|SSBB}} Dr. Shrunk appears as a trophy in ''Brawl'' and ''Smash 4''.
**{{gameIcon|SSBB}} Katie, Celeste, Pascal, and Brewster appear as trophies in ''Brawl'' and ''Smash for Wii U''.
**{{gameIcon|SSB4-WIIU}} Harriet and Lyle appear as trophies.
*Stickers:
**{{GameIcon|SSBB}} Pascal, Lyle, Celeste, Brewster, Harriet, Cornimer, and Dr. Shrunk appear as stickers.
**{{GameIcon|SSBB}} All of the artwork of the ''Animal Crossing'' stickers hails from this game.
*Spirits:
**{{GameIcon|SSBU}} Kapp'n (Wild World), Kaitlin & Katie, Celeste, Harriet, Brewster, Lyle, and Dr. Shrunk appear as spirits.
*Music:
*Music:
**{{GameIcon|SSBB}}'''{{SSBBMusicLink|Animal Crossing|Go K.K. Rider!}}''' was one of K.K. Slider's tracks in his debut in this game and a staple of his discography ever since.  
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World (Brawl)}}'''": A medley of various themes from ''Wild World'', including the title theme, the {{iw|nookipedia|Museum}} theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, the {{iw|nookipedia|Nook's Cranny}} theme, and the Town Hall theme.
**{{GameIcon|SSBB}} The medleys '''{{SSBBMusicLink|Animal Crossing|Title (Animal Crossing)}}''' and '''{{SSBBMusicLink|Animal Crossing|Town Hall and Tom Nook's Store}}''', both debuting in ''Brawl'', partially contain music that originated in this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'''": A a medley of tracks from ''Wild World'', including the title theme, the 3 p.m. theme, and the 2 a.m. theme.
**All the songs K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Town Hall and Tom Nook's Store - Animal Crossing: Wild World}}'''": An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, from ''Wild World''.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|2:00 a.m. - Animal Crossing: Wild World}}'''": Is an upbeat remix of the music that would play in this game between 2 and 3 AM.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|The Roost - Animal Crossing: Wild World}}'''": Is an arrangement of the theme of coffee shop The Roost, which debuted in this game.
**{{GameIcon|SSB4-WiiU}}"'''{{SSBBMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World)}}'''": Incorporates the Title and 2:00 AM themes present in this game.


===''{{s|nookipedia|Animal Crossing: City Folk}} / Animal Crossing: Let's Go to the City''===
*Playable characters:
**{{GameIcon|SSB4}} The appearance of some of Villager's costumes are derived from this game.
*Stages:
**{{GameIcon|SSB4-WIIU}} The [[Town and City]] stage is directly inspired by this game. The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
*Stage elements:
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of Town and City.
*Assist Trophies:
**{{GameIcon|SSBU}} The Kapp'n Assist Trophy in ''Ultimate'' has him driving a bus, in reference to the one he takes the player to the City and back in this game.
*Trophies:
*Trophies:
**{{GameIcon|SSBM}}Three trophies in ''Melee'' (Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti) all originate from this game.
**{{gameIcon|SSB4}} Label appears as part of the Able Sisters trophy.
**{{gameIcon|SSB4}} Kicks appears as a trophy.
**{{gameIcon|SSB4-3DS}} Nat, Zipper, and Pavé appear as trophies.
**{{gameIcon|SSB4-WIIU}} Town and City, Serena, Frillard, Phineas, and Bus to the City appear as trophies.
*Spirits:
**{{gameIcon|SSBU}} Label appears as part of the Able Sisters spirit.
**{{GameIcon|SSBU}} Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
**{{GameIcon|SSBU}} Tom Nook, Tom Nook (Nookington's), Resetti, Don, Lloid, Kaitlin & Katie, and Copper & Booker appear as spirits using their artwork from this game.
**{{GameIcon|SSBU}} Both genders of Villager appear as fighter spirits using their artwork from this game.
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}'''": Incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game and ''Wild World'', acting as the main theme of the aforementioned stage.


===''Animal Crossing: Wild World''===
===''{{s|nookipedia|Animal Crossing: New Leaf}}''===
*Stages
*Playable characters:
**{{GameIcon|SSBB}}[[Smashville]] draws primarily from ''Wild World''. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both ''Animal Crossing'' and ''Wild World'', K.K. Slider, also known as Totakeke, will appear on the stage at 8:00 PM on Saturdays for four hours.
**{{GameIcon|SSB4}} When Villager uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
**{{GameIcon|SSB4}} A costume based on [[Isabelle]] appears for the Mii Gunner in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSBU}} Isabelle, who debuts as a fighter in ''Ultimate'', made her debut in this game.
*Stages:
**{{GameIcon|SSB4-3DS}} The [[Tortimer Island]] stage is based on a location that was first seen on this game. The stage changes layout every time it is loaded.
*Stage elements:
**{{GameIcon|SSBU}} Smashville gains a redesign that modifies the buildings, trees, and bridges to closer resemble their ''New Leaf'' counterparts.
**{{GameIcon|SSB4-3DS}} Some villagers from this game appear in the background of Tortimer Island.
*Assist Trophies:
**{{GameIcon|SSB4}} Isabelle appears as an Assist Trophy in ''Smash 4''.
*Trophies:
**{{gameIcon|SSB4-3DS}} Tortimer Island, Leilani, Leila, Grams, DJ KK, Isabelle (Winter Outfit), Digby, Reese & Cyrus, Leif, and Luna appear as trophies.
*Spirits:
**{{GameIcon|SSBU}} DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
**{{GameIcon|SSBU}} Timmy & Tommy, K.K. Slider, Gulliver, Zipper T. Bunny, Rover, Redd, Gracie, Pete, Plyllis & Pelly, Joan, Katrina, Tortimer, Kapp'n, Able SIsters, Blathers, Celeste, Harriet, Brewster, Lyle, Dr. Shrunk, and Kicks appear as spirits using their artwork from this game.
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf}}'''": An arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Tour - Animal Crossing: New Leaf}}'''": An arrangement primarily consisting of the theme that plays when touring Tortimer Island.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Bubblegum K.K.}}'''": An arrangement of a K.K. Slider track that debuts in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Tortimer Island Medley}}'''": An arrangement of two songs that play on Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Kapp'n's Song}}'''": An arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.
**{{GameIcon|SSBU}} "'''Town Hall'''": The theme of the town hall from this game. It plays on Isabelle's reveal trailer, although it isn't available in the actual game.


*Music
===''{{s|nookipedia|Animal Crossing: Happy Home Designer}}''===
**{{GameIcon|SSBB}}'''{{SSBBMusicLink|Animal Crossing|2:00 AM}}''' is an upbeat remix of the music that would play in this game between 2 and 3 AM.
*Playable characters:
**{{GameIcon|SSBB}}'''{{SSBBMusicLink|Animal Crossing|The Roost}}''' is a more fleshed-out arrangement of the theme of coffee shop The Roost, which debuted in this game.
**{{GameIcon|SSBU}} Isabelle down taunt is based on the "Complete" reaction from this game.
**{{GameIcon|SSBB}}'''Title (Animal Crossing)''' and '''Town Hall and Tom Nook's Store''' partially contain music that debuted in this game.
*Spirits:
 
**{{GameIcon|SSBU}} Lottie appears as a spirit.
===''Animal Crossing: City Folk''===
*Music:
*Characters:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}'''": An arrangement of this game's title theme.
**The [[Villager]]'s appearance and alternate colors are based on the player designs from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|House Preview}}'''": The house preview theme, ported directly from this game.
 
*Stages
**{{GameIcon|SSB4-WiiU}}The [[Town and City]] stage in ''[[Super Smash Bros. for Wii U]]'' is directly inspired by ''City Folk'' (or ''Let's Go To The City'' in PAL regions). The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. It is also the only ''Animal Crossing'' game in which the player could visit the big city (hence the name). The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
 
*Music
**{{GameIcon|SSB4-WiiU}}The music track '''{{SSB4MusicLink|Animal Crossing|Plaza / Title (Animal Crossing: City Folk / Wild World)}}''' incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game and ''Wild World'', acting as the main theme of the aforementioned stage.
 
*Items
**The [[Kapp'n]] [[Assist Trophy]] in ''Ultimate'' has him driving a bus, in reference to the one he takes the player to the City and back in in this game.
 
===''Animal Crossing: New Leaf''===
*Characters
**{{GameIcon|SSBU}}[[Isabelle]], who debuts as a playable character in ''[[Super Smash Bros. Ultimate]]'', made her debut in this game. She was formerly an Assist Trophy in ''[[Super Smash Bros. 4]]''.
**When [[Villager]] uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
 
*Stages
**{{GameIcon|SSB4-3DS}}{{for3ds}} has a stage based on ''Animal Crossing: New Leaf'', [[Tortimer Island]]. The stage changes layout every time it is loaded.
**{{GameIcon|SSBU}} [[Smashville]] gains a redesign that modifies the buildings, trees, and bridges to closer resemble their ''New Leaf'' counterparts.
 
*Music
**{{GameIcon|SSB4-WiiU}}'''{{SSB4MusicLink|Animal Crossing|Outdoors At 7 PM (Sunny) / Main Street}}''': an arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
**{{GameIcon|SSB4-WiiU}}'''{{SSB4MusicLink|Animal Crossing|Tour (Animal Crossing: New Leaf)|Tour}}''': an arrangement primarily consisting of the theme that plays when touring Tortimer Island.
**{{GameIcon|SSB4-WiiU}}'''{{SSB4MusicLink|Animal Crossing|Bubblegum K.K.}}''': an arrangement of a K.K. Slider track that debuts in this game.
**{{GameIcon|SSB4}}'''{{SSB4MusicLink|Animal Crossing|Tortimer Island Medley}}''': an arrangement of two songs that play on Tortimer Island in this game.
**{{GameIcon|SSB4}}'''{{SSB4MusicLink|Animal Crossing|Kapp'n's Song}}''': an arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.


===''Animal Crossing: Happy Home Designer''===
===''{{s|nookipedia|Animal Crossing: amiibo Festival}}''===
*Music
*Spirits:
**{{GameIcon|SSBU}}This game's title theme is remixed in ''Super Smash Bros. Ultimate''.
**{{GameIcon|SSBU}} Lottie appears as a spirit using her artwork from this game.
**{{GameIcon|SSBU}}The house preview theme from this game is ported directly into ''Super Smash Bros. Ultimate''.


===''Animal Crossing: New Horizons''===
===''{{s|nookipedia|Animal Crossing: New Horizons}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}}Orville & Wilbur, C.J., Flick, & Daisy Mae appears as spirits in Super Smash Bros. Ultimate.
**{{GameIcon|SSBU}} Orville & Wilbur, C.J., Flick, and Daisy Mae appear as spirits.


==Trivia==
==Trivia==
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*''Animal Crossing'' and {{uv|Mega Man}} are the only universes to have a completely different Assist Trophy in each installment. For ''Animal Crossing'': only [[Mr. Resetti]] is in ''Brawl'', only [[Isabelle]] is in ''Smash 4'', and only [[Kapp'n]] is in ''Ultimate''.
*''Animal Crossing'' and {{uv|Mega Man}} are the only universes to have a completely different Assist Trophy in each installment. For ''Animal Crossing'': only [[Mr. Resetti]] is in ''Brawl'', only [[Isabelle]] is in ''Smash 4'', and only [[Kapp'n]] is in ''Ultimate''.
*''Animal Crossing'' is tied with {{uv|Duck Hunt}} for having the longest duration between its debut in the series and its playable character's debut, with both series debuting in ''Melee'' before receiving playable characters in ''Smash 4''.
*''Animal Crossing'' is tied with {{uv|Duck Hunt}} for having the longest duration between its debut in the series and its playable character's debut, with both series debuting in ''Melee'' before receiving playable characters in ''Smash 4''.
*''Animal Crossing'' and {{uv|Banjo-Kazooie}} are the only universes with playable characters to debut on the Nintendo 64.
*''Animal Crossing'' is the earliest fighter-based universe to debut after the ''Super Smash Bros.'' series' debut.
*''Animal Crossing'' is the earliest fighter-based universe to debut after the ''Super Smash Bros.'' series' debut.
*''Animal  Crossing'' is one of two universes to introduce multiple playable characters, all of whom lack a voice actor. The other is {{uv|Donkey Kong}}.
*''Animal  Crossing'' is one of two universes to introduce multiple playable characters, all of whom lack a voice actor. The other is {{uv|Donkey Kong}}.
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