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**{{nerf|Lasers have lower set knockback (3 → 2).}} | **{{nerf|Lasers have lower set knockback (3 → 2).}} | ||
**{{nerf|Lasers travel slower (5 → 3.8).}} | **{{nerf|Lasers travel slower (5 → 3.8).}} | ||
**{{nerf|Lasers have a drastically shorter duration (98 frames → 33). When combined with their slower travel speed, this drastically reduces the distance lasers travel, with them now only covering around 3/4ths of Final Destination.}} | **{{nerf|Lasers have a drastically shorter duration (98 frames → 33). When combined with their slower travel speed, this drastically reduces the distance lasers travel, with them now only covering around 3/4ths of {{SSB4|Final Destination}}.}} | ||
**{{nerf|The changes to shields have hindered the laser's safety on shield as their lack of hitlag now applies to shielding opponents.}} | **{{nerf|The changes to shields have hindered the laser's safety on shield as their lack of hitlag now applies to shielding opponents.}} | ||
**{{nerf|The longer gap between shots, the slower speed/shorter distance of the lasers and the introduction of the three hit [[lock]] limit, have greatly hindered the laser's locking potential.}} | **{{nerf|The longer gap between shots, the slower speed/shorter distance of the lasers and the introduction of the three hit [[lock]] limit, have greatly hindered the laser's locking potential.}} | ||
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|bairname= | |bairname= | ||
|bairdmg=13% (clean), 7% (late) | |bairdmg=13% (clean), 7% (late) | ||
|bairdesc=A back kick. It is notorious for being one of the fastest and strongest back aerials in the game; the clean hit comes out at frame 4 and possesses incredibly high knockback scaling that even exceeds moves such as {{SSB4|Ness}}'s back throw. When including its ability to autocancel from a [[short hop fast fall]], it is a powerful KOing option and combo breaker, capable of KOing at 130% from the center of | |bairdesc=A back kick. It is notorious for being one of the fastest and strongest back aerials in the game; the clean hit comes out at frame 4 and possesses incredibly high knockback scaling that even exceeds moves such as {{SSB4|Ness}}'s back throw. When including its ability to autocancel from a [[short hop fast fall]], it is a powerful KOing option and combo breaker, capable of KOing at 130% from the center of {{SSB4|Final Destination}}. However, its other qualities have been heavily toned down since ''Brawl'', with its range and duration being considerably shorter. | ||
|uairname= | |uairname= | ||
|uairdmg=10% | |uairdmg=10% |
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