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Pac-Man (SSBU)/Neutral attack/Hit 2

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Hitbox visualization showing Pac-Man's second jab.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Forward 35 35 0   2.5 top 0.0 7.5 1.0 1.2× 1.0× 0%               Punch   All All            
1 0 0 2.0% 0   Forward 30 35 0   2.8 top 0.0 7.5 4.5 1.2× 1.0× 0%               Punch   All All            
2 0 0 2.0% 0   Forward 30 30 0   3.0 top 0.0 7.5 8.5 1.2× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 4
Continuability window 7-30
Interruptible 22
Animation length 35
                                                                     
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible