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Greninja (SSB4)/Down aerial

< Greninja (SSB4)
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Hitbox visualization showing Greninja's down aerial.
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OverviewEdit

Greninja stalls for a moment before quickly plummeting straight down. The move has a meteor hitbox near its beginning, while sending opponents up at a high angle later during the move. If it hits, Greninja will stop falling and bounce off of the opponent. If it misses, Greninja will continue to plummet downwards, often causing a self-destruct if it is above the blast zone. This move is commonly used for comboing opponents into either a footstool, a forward aerial, or another down aerial.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8% 0   20 95 0 6.0 0 0.0 -2.0 0.0 1.0x 2.0x 0%               Kick  
Late hit
0 0 8% 0   35 95 0 7.0 0 0.0 -2.0 0.0 1.0x 2.0x 0%               Kick  

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 17-19
Late hit 20-45
Ending autocancel 53-
Interruptible 57
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Animation length 33
                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible