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Mii Gunner (SSB4)/Down aerial

< Mii Gunner (SSB4)
Revision as of 03:08, July 30, 2020 by Super64 (talk | contribs) (Created page with "{{ArticleIcons|ssbu=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |damage=10% |angle=361 |bk=30 |ks=90 |fkv=0 |...")
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OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   30 90 0 4.0 0 0.0 -1.0 -0.3 1.0x 1.0x 0%               Kick  
1 0 15% 0   2 90 0 5.5 0 0.0 -6.2 -0.3 1.0x 1.0x 0%               Fire  
2 0 15% 0   30 90 0 5.5 0 0.0 -6.2 -0.3 1.0x 1.0x 0%               Fire  

TimingEdit

AttackEdit

Initial autocancel 1-3
Hitboxes 20
Ending autocancel 54-
Interruptible 55
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lagEdit

Animation length 28
                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible