Pichu (SSBM): Difference between revisions

This should be a subset of the Attributes section. Also tightening this up a bit.
(This should be a subset of the Attributes section. Also tightening this up a bit.)
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==Unlocking==
==Unlocking==
To unlock Pichu, players have to complete [[Event 37: Legendary Pokémon]] or take part in 200 VS. matches. Upon completing either criterion, the player will fight against Pichu on Pokémon Stadium, with "Battle Theme" playing.
To unlock Pichu, players have to complete [[Event 37: Legendary Pokémon]] or take part in 200 VS. matches. Upon completing either criterion, the player will fight against Pichu on Pokémon Stadium, with "Battle Theme" playing.
==Differences From [[Pikachu (SSBM)|Pikachu]]==
*{{nerf|Most of Pichu's attacks damage him.}}
*{{buff|Pichu can [[wall jump]], aiding his recovery.}}
*{{change|Pichu is slightly smaller than Pikachu.}}
*{{change|When Pichu [[crouching|crouches,]] his animation shows him to be sleeping.}}
*{{change|Pichu's idle animations, taunt, and victory poses are different.}}
*{{change|[[Skull Bash]] can be charged for a longer period of time.}}
**{{buff|Thus, making it more powerful when fully charged.}}
**{{buff|It can also fling Pichu farther.}}
*{{nerf|Pichu's [[Agility]] is slower than Pikachu's [[Quick Attack]].}}
**{{nerf|It's also lower.}}
**{{nerf|It also cannot do damage.}}
*{{nerf|[[Thunder]] does less damage than Pikachu's.}}


==Attributes==
==Attributes==
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Pichu's defensive game is also poor, with short tech rolls, rolling dodges, and a slow, short ledge roll, making it far easier for enemies to punish Pichu for attempting to dodge. Its shield is rather large for its size, however, making shield stabbing less of a problem for it. Furthermore, despite being a lightweight, Pichu is also quite vulnerable to combos (some of which are either infinite or [[zero-death]], such as {{SSBM|Ganondorf}}'s chain throw) due to its abnormally high hitstun.
Pichu's defensive game is also poor, with short tech rolls, rolling dodges, and a slow, short ledge roll, making it far easier for enemies to punish Pichu for attempting to dodge. Its shield is rather large for its size, however, making shield stabbing less of a problem for it. Furthermore, despite being a lightweight, Pichu is also quite vulnerable to combos (some of which are either infinite or [[zero-death]], such as {{SSBM|Ganondorf}}'s chain throw) due to its abnormally high hitstun.
===Differences from [[Pikachu (SSBM)|Pikachu]]===
*{{nerf|Most of Pichu's attacks damage it.}}
*{{buff|Pichu can [[wall jump]], aiding his recovery.}}
*{{change|Pichu is slightly smaller than Pikachu.}}
*{{change|Pichu's idle animations, taunt, and victory poses are all different from Pikachu's.}}
*{{change|[[Skull Bash]] can be charged for a longer period of time.}}
**{{buff|It is also more powerful when fully charged, and it also traverses considerably more ground than Pikachu's.}}
*{{nerf|Pichu's [[Agility]] is slower than Pikachu's [[Quick Attack]].}}
**{{nerf|It also cannot travel as far, nor can it inflict damage.}}
*{{nerf|[[Thunder]] does less damage than Pikachu's.}}


==Moveset==
==Moveset==