Young Link (SSBU)/Down aerial: Difference between revisions

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}}
{{HitboxTableRowNote|The late hit reduces the hitbox's damage to {{ShortHopDmgSSBU|15.0}}.|50}}
{{HitboxTableRowNote|The late hit reduces the hitbox's damage to {{ShortHopDmgSSBU|15.0}}.|50}}
{{HitboxTableTitle|After bouncing off|50}}
{{UltimateHitboxTableRow
|id=0
|damage=9.0%
|angle=70
|bk=40
|ks=100
|fkv=0
|r=4.0
|bn=top
|xpos=0.0
|ypos=1.0
|zpos=0.0
|ff=1.2
|type=Sword
|effect=Stab
|sfx=Slash
|slvl=L
}}
|}
|}


==Timing==
==Timing==
Upon hitting a target without [[fast fall]]ing, Young Link bounces off them, with his vertical momentum being set to 1.6, and the hitbox reappears after 30 frames.
===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
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|-
|-
!Animation length
!Animation length
|71
|42
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c=54}}
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c=25}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
==Trivia==
*In addition to the 30-frame interval between hits when bouncing off, the move's hitbox is coded to only reappear up to twice, for a maximum of three hits. However, due to the combined intervals of these hits exceeding the hitbox's duration, this limit never comes into play.


{{MvSubNavYoungLink|g=SSBU}}
{{MvSubNavYoungLink|g=SSBU}}
[[Category:Young Link (SSBU)]]
[[Category:Young Link (SSBU)]]
[[Category:Down aerials (SSBU)]]
[[Category:Down aerials (SSBU)]]