Mario (SSBU): Difference between revisions

(Undid edit by 89.131.19.85: It literally explains there why it's a neutral change)
Tag: Undo
Tag: Mobile edit
Line 264: Line 264:
|dairname=[[Mario Tornado]]
|dairname=[[Mario Tornado]]
|dairdmg={{ShortHopDmgSSBU|1.4}} (hits 1-5), {{ShortHopDmgSSBU|5.5}} (hit 6), {{ShortHopDmgSSBU|2}} (landing)
|dairdmg={{ShortHopDmgSSBU|1.4}} (hits 1-5), {{ShortHopDmgSSBU|5.5}} (hit 6), {{ShortHopDmgSSBU|2}} (landing)
|dairdesc=Rapidly spins around, trapping opponents and damaging them with a series of [[Wikipedia:Professional wrestling attacks#Clothesline|discus clotheslines]] and [[Wikipedia:Professional wrestling attacks#Spinning back fist|spinning backfists]] before assuming a [[wikipedia:Spreadeagle (position)|spread-eagle position]] to launch them. It can combo at low percents with the final hit, whilst possessing very low endlag, making the move rather safe to use, barring its low range. However, the move's hitboxes do not reliably trap opponents, especially when falling. It also has a landing hitbox that combos reliably into tilts or grab. It resembles the {{s|mariowiki|Spin Jump}}, a technique that first appeared in ''Super Mario World''. Useful as a combo starter and damage-racking option.
|dairdesc=Rapidly spins around, trapping opponents and damaging them with a series of [[Wikipedia:Professional wrestling attacks#Clothesline|discus clotheslines]] and [[Wikipedia:Professional wrestling attacks#Spinning back fist|spinning backfists]] before assuming a [[wikipedia:Spreadeagle (position)|spread-eagle position]] to launch them. It can combo at low percents with the final hit, whilst possessing very low endlag, making the move rather safe to use, barring its low range. However, the move's hitboxes do not reliably trap opponents, especially when falling. It also has a landing hitbox that combos reliably into tilts or grab. It resembles the {{s|mariowiki|Spin Jump}}, a technique that first appeared in ''Super Mario World''. Useful as a combo starter and damage-racking option, and can KO the opponents near the upper blast zone at high percentages.
|grabname= 
|grabname= 
|grabdesc=Reaches out. Mario's overall grab range is somewhat short.
|grabdesc=Reaches out. Mario's overall grab range is somewhat short.
Anonymous user