Super Smash Bros.: Difference between revisions

m (Reverted edits by Crappykidlol (talk) to last version by 213.161.190.226.)
Line 131: Line 131:
[[Masahiro Sakurai]] was interested in making a fighting game for four players. His initial design for the game was called ''Kakuto-Geemu Ryuoh'' (''[[Dragon King: The Fighting Game]]'')<ref name="Hobby"/>, which featured simple characters. After presenting the game to co-worker [[Satoru Iwata]], he helped Sakurai continue on with the project. Sakurai understood that many fighting games did not sell well, so he tried to make his game original.<ref name= Hobby/> His first idea was to include famous Nintendo characters and put them into the fray.<ref name="Hobby"/> Knowing he would not get permission to do so, Sakurai created a prototype of the game without sanction from Nintendo and did not inform them until he was sure the game was well-balanced.<ref name="Hobby"/> The prototype he presented featured [[Mario]], [[Donkey Kong]], [[Samus Aran]], and [[Fox McCloud]] as playable characters. The idea was later approved.<ref name="Hobby">{{cite web|url=http://iwataasks.nintendo.com/interviews/#/wii/ssbb/6/0|title=Iwata Asks: Super Smash Bros. Brawl|publisher=Nintendo|accessdate=2008-01-31}}</ref><ref>{{cite web|url=http://www.nintendo.co.jp/wii/interview/rsbj/vol7/index.html|title=社長が訊く『大乱闘スマッシュブラザーズX』|trans_title=Iwata Asks: Super Smash Bros. Brawl|publisher=Nintendo|language=Japanese|accessdate=2008-01-31}}</ref>
[[Masahiro Sakurai]] was interested in making a fighting game for four players. His initial design for the game was called ''Kakuto-Geemu Ryuoh'' (''[[Dragon King: The Fighting Game]]'')<ref name="Hobby"/>, which featured simple characters. After presenting the game to co-worker [[Satoru Iwata]], he helped Sakurai continue on with the project. Sakurai understood that many fighting games did not sell well, so he tried to make his game original.<ref name= Hobby/> His first idea was to include famous Nintendo characters and put them into the fray.<ref name="Hobby"/> Knowing he would not get permission to do so, Sakurai created a prototype of the game without sanction from Nintendo and did not inform them until he was sure the game was well-balanced.<ref name="Hobby"/> The prototype he presented featured [[Mario]], [[Donkey Kong]], [[Samus Aran]], and [[Fox McCloud]] as playable characters. The idea was later approved.<ref name="Hobby">{{cite web|url=http://iwataasks.nintendo.com/interviews/#/wii/ssbb/6/0|title=Iwata Asks: Super Smash Bros. Brawl|publisher=Nintendo|accessdate=2008-01-31}}</ref><ref>{{cite web|url=http://www.nintendo.co.jp/wii/interview/rsbj/vol7/index.html|title=社長が訊く『大乱闘スマッシュブラザーズX』|trans_title=Iwata Asks: Super Smash Bros. Brawl|publisher=Nintendo|language=Japanese|accessdate=2008-01-31}}</ref>


''Super Smash Bros.'' features music from some of Nintendo's most popular gaming franchises. While many tracks are new arrangements for the game, some songs are taken directly from their sources. The music for ''Super Smash Bros.'' was composed by Hirokazu Ando, who later returned as sound and music director for ''[[Super Smash Bros. Melee]]''. A complete soundtrack released on CD in Japan through Teichiku Records in 2000.<ref>{{cite web|url=http://www.soundtrackcentral.com/cds/supersmashbrothers_ost.htm|title=Nintendo All-Star! Dairanto Smash Brothers Original Soundtrack|publisher=Soundtrack Central|date=2002-01-17|accessdate=2008-04-16}}</ref>
''Super Smash Bros.'' features music from some of Nintendo's most popular gaming franchises. While many tracks are new arrangements for the game, some songs are taken directly from their sources. The music for ''Super Smash Bros.'' was composed by Hirokazu Ando, who later returned as sound and music director for ''[[Super Smash Bros. Melee]]''. A [[Nintendo All-Star! Dairantō Smash Brothers OST|complete soundtrack]] was released on CD in Japan through Teichiku Records in 2001.<ref>{{cite web|url=http://www.soundtrackcentral.com/cds/supersmashbrothers_ost.htm|title=Nintendo All-Star! Dairanto Smash Brothers Original Soundtrack|publisher=Soundtrack Central|date=2002-01-17|accessdate=2008-04-16}}</ref>


==Reception==
==Reception==