Mario (SSB4)/Up aerial: Difference between revisions

Really? Mario's arguably best aerial had received so little attention?
(How can this false information be on here?)
(Really? Mario's arguably best aerial had received so little attention?)
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
{{technical data}}
[[File:MarioUpAirWiiU.jpg|thumbnail]]
[[File:MarioUpAirWiiU.jpg|thumbnail]]


==Damage and [[Knockback]]==
==Overview==
{{SSB4|Mario}}'s [[up aerial]] is an upward kick. This move deals 7% damage and low knockback, allowing the user to use this many times to rack up damage on their opponent. {{SSB4|Dr. Mario}} also shares this move, but it deals 7.84% damage instead of Mario's 7% damage. {{SSB4|Luigi}} also uses this move and deals 11% damage if it hits early, but it has moderate knockback compared to Mario and Dr. Mario's versions.
{{SSB4|Mario}}'s [[up aerial]] is a back flip kick. It is surprisingly fast for an up aerial, coming out on frame 4, and without counting [[Luma]]'s (frame 3), it is tied with {{SSB4|Diddy Kong}}, {{SSB4|Pikachu}}, {{SSB4|Sheik}} and his [[clone]] {{SSB4|Dr. Mario}}'s up aerials as the fastest in the game. Most remarkably, however, this move launches at a vertical angle (75°), hits the entire area above Mario, and has moderate ending lag (23 frames) with low landing lag (12 frames), which combined with Mario's fast [[air speed]] and high [[jump]]s makes it an extremely powerful combo move.


At low percentages, landing with the move immediately upon hitting a grounded opponent with it allows it to set up a [[Mario (SSB4)/Neutral attack|neutral attack]], [[grab]], [[Mario (SSB4)/Down smash|down smash]], [[Super Jump Punch]] or any of Mario's [[tilt]]s. It then starts causing [[tumbling]] at around the 40%-55% range depending on the opponent's [[weight]] (without [[rage]]), where it can combo into any of Mario's aerials if landed with (including a [[Mario (SSB4)/Forward aerial|forward aerial]] for a KO near the edge), or into another up aerial if used in the air. By far Mario's most deadly combo sequence, however, is hitting with two up aerials (which can be set up from an [[Mario (SSB4)/Up tilt|up tilt]] or [[Mario (SSB4)/Down throw|down throw]]), landing with the second one on a [[platform]], then continuing with more up aerials to finish with Super Jump Punch, finally KOing the opponent off the upper [[blast line]]. Mario's up aerial isn't lacking in KO power itself either, as due to its high knockback scaling, it can KO below 140% near the upper blast line.
By comparison, this up aerial's only real drawbacks lie in its low damage output (7%), short range, and low base knockback making it unsafe on hit against aerial opponents at very low percentages, all of which can be easily alleviated thanks to Mario's excellent [[neutral game]], highly damaging combos and reliable setups into the move. Due to its advantages greatly outshining its flaws, Mario's up aerial is often considered one of Mario's best aerials (if not ''the'' best), and one of the driving forces of his top tier placement in the current ''SSB4'' [[tier list]].
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
|id=0
|damage=7%
|angle=75
|bk=10
|ks=135
|fkv=0
|r=4.4
|bn=8
|xpos=1.2
|trip=0
|type=Foot
|effect=Normal
|clang=t
|rebound=t
|slvl=M
|sfx=Kick
}}
{{SSB4HitboxTableRow
|id=1
|damage=7%
|angle=75
|bk=10
|ks=135
|fkv=0
|r=5.5
|bn=9
|xpos=3.8
|trip=0
|type=Foot
|effect=Normal
|clang=t
|rebound=t
|slvl=M
|sfx=Kick
}}
|}
==Timing==
===Attack===
{|class="wikitable"
!Hitboxes
|4-8
|-
!Ending autocancel
|18-
|-
!Interruptible
|32
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=1}}
|-
{{FrameStrip|t=Blank|c=17}}{{FrameStrip|t=Autocancel|c=15}}
{{FrameStripEnd}}
===[[Landing lag]]===
{|class="wikitable"
!Animation length
|12
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=12}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}
==Similar moves==
*[[Dr. Mario (SSB4)/Up aerial]]
*[[Luigi (SSB4)/Up aerial]]


{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario|g=SSB4}}