Self-destruct: Difference between revisions

this is probably it, as other bonuses act similar
(I get usually 9+ SDs in any given match, and I get Self-Destructor ONLY if my SDs are high COMPARED to the others.)
(this is probably it, as other bonuses act similar)
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A '''self-destruct''' (abbreviated as '''SD''') is when a character is [[KO]]'d without being hit by an opponent. This usually equates as jumping off the edge, but falls also count as SDs when the stage KOs someone. In [[time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points only in ''[[Super Smash Bros. Melee]]''. In [[bonus mode]], the player's [[bonus points|score]] is lowered by 500 points. If characters get defeated by their own [[item]], it counts as both a fall and an SD, making them lose an additional point (Item Self-Destruct worth -1000). [[Friendly Fire]] also accounts for a loss of additional points. If the character SDs more than twice as much as the character that has the second-most SDs, he or she receives Self-Destructor bonus (worth –2000). Also, if the character has the most self-destructs, the player receive Master of Disaster bonus (worth –1000).   
A '''self-destruct''' (abbreviated as '''SD''') is when a character is [[KO]]'d without being hit by an opponent. This usually equates as jumping off the edge, but falls also count as SDs when the stage KOs someone. In [[time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points only in ''[[Super Smash Bros. Melee]]''. In [[bonus mode]], the player's [[bonus points|score]] is lowered by 500 points. If characters get defeated by their own [[item]], it counts as both a fall and an SD, making them lose an additional point (Item Self-Destruct worth -1000). [[Friendly Fire]] also accounts for a loss of additional points. If the character SDs more than twice as much as the character that has the second-most SDs (with a minimum of 3), he or she receives the Self-Destructor bonus (worth –2000). Also, if the character has the most self-destructs, the player receive Master of Disaster bonus (worth –1000).   


Defeating a teammate counts as a self-destruct. In ''[[Super Smash Bros.]]'' however, the character that defeated the ally earns a point while the ally loses a point, similar to a regular KO.
Defeating a teammate counts as a self-destruct. In ''[[Super Smash Bros.]]'' however, the character that defeated the ally earns a point while the ally loses a point, similar to a regular KO.