Pikachu (SSB)/Down aerial: Difference between revisions

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==Overview==
==Overview==
[[File:Pikachu Down Aerial Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's dair.]]
[[File:Pikachu Down Aerial Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's dair.]]
Pikachu does a "Downward Thunder Jolt" where it thrusts its head downwards while covering itself in [[Electric|electricity]], electrocuting opponents near it. The attack does 10%-13% damage and average knockback and is a good move to KO offstage. Like many of Pikachu's other aerials, its dair is fairly disjointed. Similar to [[Link (SSB)/Down aerial|Link's dair]] however, this move can cause landing lag if Pikachu slams its head on the ground and it will take a second or so to get back up, making it vulnerable for [[punishing]] while in that animation. Unlike his dair, Pikachu's dair is good for other moves to follow up in combos, and it has a high shield stun which allows shield pressure for the opponent.
Pikachu does a "Downward Thunder Jolt" where it thrusts its head downwards while covering itself in [[electric]]ity, electrocuting opponents near it. The attack does 10%-13% damage and average knockback and is a good move to KO offstage. Like most of Pikachu's other aerials, its down aerial is fairly [[disjointed]]. Similar to {{SSB|Link}}'s {{mvsub|Link|SSB|down aerial}} however, this move can cause [[landing lag]] if Pikachu slams its head on the ground and it will take a second or so to get back up, making it vulnerable for [[punishing]] while in that animation. Unlike his down aerial, Pikachu's down aerial is good for other moves to follow up in [[combo]]s, and it has a high [[shield stun]] which allows shield pressure for the opponent.


{{technical data}}
{{technical data}}
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