Event 22: Super Mario 128: Difference between revisions

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|availability = [[Unlockable]]
|availability = [[Unlockable]]
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'''Event Match 22: Super Mario 128''' is the twenty-second [[event match]] in ''[[Super Smash Bros. Melee]]''. The player must [[KO]] a total of 128 tiny {{SSBM|Mario}}s in groups of three to five. Almost any attack is capable of instantly dispatching a Mario, except for horizontal-hitting attacks that they may be able to survive through [[wall tech]]ing should they be hit from the stage's center. The Marios are also capable of KO'ing each other.
'''Super Mario 128''' is the 22nd [[event match]] of 51 in ''[[Super Smash Bros. Melee]]''. The player must [[KO]] a total of 128 tiny {{SSBM|Mario}}s in groups of three to five. Almost any attack is capable of instantly dispatching a Mario, except for horizontal-hitting attacks that they may be able to survive through [[wall tech]]ing should they be hit from the stage's center. The Marios are also capable of KO'ing each other.


==Trivia==
==Trivia==