6,286
edits
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|13.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|13.0.0}}''' | ||
*{{buff|Luma's down smash deals more knockback (165/168 → 170/ | *{{buff|Luma's down smash deals more knockback (165/168 → 170/171).}} | ||
==Hitboxes== | ==Hitboxes== | ||
===Rosalina=== | ===Rosalina=== | ||
Line 53: | Line 54: | ||
===Luma=== | ===Luma=== | ||
If Luma has been separated via [[Luma Shot]], the hitboxes have their damage multiplied by 1.5×, which is ignored for [[knockback]] calculation. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|50}} | {{HitboxTableTitle|Hit 1|50}} | ||
Line 95: | Line 97: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Rosalina=== | ===Rosalina=== | ||
Line 119: | Line 122: | ||
===Luma=== | ===Luma=== | ||
While Luma's down smash can be interrupted earlier than Rosalina's, it still cannot perform any other actions until Rosalina can interrupt her own. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
Line 130: | Line 134: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |36 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 137: | Line 141: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=20}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} |