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(merge two FS Meter bullet points) |
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*Timed battles can last 2 and a half minutes, which signifies more precise time limit options for [[versus mode]]. | *Timed battles can last 2 and a half minutes, which signifies more precise time limit options for [[versus mode]]. | ||
*[[Stamina Mode|Stamina]] battles are now part of the basic rule selection, allowing for combinations such as stamina with [[Stock|stocks]]. | *[[Stamina Mode|Stamina]] battles are now part of the basic rule selection, allowing for combinations such as stamina with [[Stock|stocks]]. | ||
*FS Meter is a new optional rule that enables fighters to charge up their [[Final Smash]] over time for use without a [[Smash Ball]]. Final | *The "FS Meter" is a new optional rule that enables fighters to charge up their [[Final Smash]] over time for use without a [[Smash Ball]]. When this option is turned on, a gauge will appear under each fighter's [[damage]] display. The more damage the player takes, the more the FS Meter is filled. When it is filled, the player can a weaker version of their Final Smash, emptying the meter in the process. | ||
===Mobility changes=== | ===Mobility changes=== | ||
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*The [[Warp Star]]'s descent can now be stalled by the user. | *The [[Warp Star]]'s descent can now be stalled by the user. | ||
*The [[Timer]] now creates a dark warping background alongside its usual slowdown effect. | *The [[Timer]] now creates a dark warping background alongside its usual slowdown effect. | ||
==Gallery== | ==Gallery== |
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