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Smash Master (talk | contribs) m (→Aerial attacks: It still has less landing lag, even if it is by one frame. No need to remove it.) |
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*{{nerf|Back aerial auto-cancels later (frame 29> → 33>).}} | *{{nerf|Back aerial auto-cancels later (frame 29> → 33>).}} | ||
*{{nerf|Up aerial's second hit has altered knockback (63 (base)/90 (growth) → 66/82), hindering its KO potential. Up aerial's duration is also shorter (frames 14-18 → 14-15).}} | *{{nerf|Up aerial's second hit has altered knockback (63 (base)/90 (growth) → 66/82), hindering its KO potential. Up aerial's duration is also shorter (frames 14-18 → 14-15).}} | ||
*{{buff|Up aerial autocancels earlier (frame 19 → 16).}} | *{{buff|Up aerial autocancels earlier (frame 19 → 16) and has decreased landing lag (22 frames → 21).}} | ||
*{{change|Up aerial's animation has slightly changed. Sonic no longer twists around when performing the scissor kick.}} | *{{change|Up aerial's animation has slightly changed. Sonic no longer twists around when performing the scissor kick.}} | ||
*{{buff|Down aerial has decreased ending lag (frame 50 → 46). Due to its angle being altered (37° → 285°), clean down aerial is now a [[meteor smash]]. These changes improve its edge-guarding potential.}} | *{{buff|Down aerial has decreased ending lag (frame 50 → 46). Due to its angle being altered (37° → 285°), clean down aerial is now a [[meteor smash]]. These changes improve its edge-guarding potential.}} |
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