Sonic (SSB4): Difference between revisions

m
→‎Aerial attacks: It still has less landing lag, even if it is by one frame. No need to remove it.
m (→‎Aerial attacks: It still has less landing lag, even if it is by one frame. No need to remove it.)
Line 93: Line 93:
*{{nerf|Back aerial auto-cancels later (frame 29> → 33>).}}
*{{nerf|Back aerial auto-cancels later (frame 29> → 33>).}}
*{{nerf|Up aerial's second hit has altered knockback (63 (base)/90 (growth) → 66/82), hindering its KO potential. Up aerial's duration is also shorter (frames 14-18 → 14-15).}}
*{{nerf|Up aerial's second hit has altered knockback (63 (base)/90 (growth) → 66/82), hindering its KO potential. Up aerial's duration is also shorter (frames 14-18 → 14-15).}}
*{{buff|Up aerial autocancels earlier (frame 19 → 16).}}
*{{buff|Up aerial autocancels earlier (frame 19 → 16) and has decreased landing lag (22 frames → 21).}}
*{{change|Up aerial's animation has slightly changed. Sonic no longer twists around when performing the scissor kick.}}
*{{change|Up aerial's animation has slightly changed. Sonic no longer twists around when performing the scissor kick.}}
*{{buff|Down aerial has decreased ending lag (frame 50 → 46). Due to its angle being altered (37° → 285°), clean down aerial is now a [[meteor smash]]. These changes improve its edge-guarding potential.}}
*{{buff|Down aerial has decreased ending lag (frame 50 → 46). Due to its angle being altered (37° → 285°), clean down aerial is now a [[meteor smash]]. These changes improve its edge-guarding potential.}}
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