Mirror Shield: Difference between revisions

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→‎Overview: Checked myself, and I can confirm it does.
(Undid edit by Omega Tyrant: Just beat Galleom and Porky using only Mirror Shield.)
m (→‎Overview: Checked myself, and I can confirm it does.)
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The shield can also block most non-projectile attacks. However, there is a catch: the attacker and Pit must be facing opposite directions.<ref>http://www.youtube.com/watch?v=mRynqdwe8ew&feature=g-u-u</ref> As long as the two are facing each other the attack will be blocked should it hit the shield, even if only a small part of the [[hitbox]] connects with the shield. Likewise, if the two are facing the same direction, the shield will have no effect, regardless of how much of the attack hits it. The Mirror Shield can block any number of physical attacks without breaking and is useful against slow-to-start moves such as the [[Falcon Punch]].
The shield can also block most non-projectile attacks. However, there is a catch: the attacker and Pit must be facing opposite directions.<ref>http://www.youtube.com/watch?v=mRynqdwe8ew&feature=g-u-u</ref> As long as the two are facing each other the attack will be blocked should it hit the shield, even if only a small part of the [[hitbox]] connects with the shield. Likewise, if the two are facing the same direction, the shield will have no effect, regardless of how much of the attack hits it. The Mirror Shield can block any number of physical attacks without breaking and is useful against slow-to-start moves such as the [[Falcon Punch]].


When initially brought out, the shield can reverse enemies just like Mario's [[Cape]]. The bringing out of the shield will also damage [[boss]]es.
When initially brought out, the shield can reverse enemies just like Mario's [[Cape]]. Despite not damaging characters normally, it produces a damaging [[hitbox]] on [[boss]]es and [[SSE]] enemies.


Tilting the [[control stick]]/[[d-pad]] upwards while holding the special button will aim the shield at an upward angle (approximately 45°). This usually has no effect on the reflection, but interestingly, the shield can actually block most of [[Samus (SSBB)|Samus]]'s [[Zero Laser]] Final Smash by angling the shield up at the correct distance; in this case, only the final hit will inflict any damage or knockback.
Tilting the [[control stick]]/[[d-pad]] upwards while holding the special button will aim the shield at an upward angle (approximately 45°). This usually has no effect on the reflection, but interestingly, the shield can actually block most of [[Samus (SSBB)|Samus]]'s [[Zero Laser]] Final Smash by angling the shield up at the correct distance; in this case, only the final hit will inflict any damage or knockback.