Limit Charge / Finishing Touch: Difference between revisions

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[[File:FinishingTouchOrigin.jpg|thumb|Finishing Touch in ''Final Fantasy VII''.]]
[[File:FinishingTouchOrigin.jpg|thumb|Finishing Touch in ''Final Fantasy VII''.]]
The offensive version of this move, Finishing Touch, is a Limit Break skill from the same game that has the ability to instantly kill any lesser monsters while dealing heavy damage to stronger ones. While Finishing Touch is only rendered in ''SSB4'' as a small scale whirlwind, it is instead rendered as a massive tornado in its game of origin, while in the ''Dissidia'' games Cloud assaults his target locked within the very same one (save for in the recent ''Dissidia'' arcade title, where it reverts to its projectile-based origins).
The offensive version of this move, Finishing Touch, is a Limit Break skill from the same game that has the ability to instantly kill any lesser monsters while dealing heavy damage to stronger ones. While Finishing Touch is only rendered in ''Smash'' as a small scale whirlwind, it is instead rendered as a massive tornado in its game of origin, while in the ''Dissidia'' games Cloud assaults his target locked within the very same one (save for in the recent ''Dissidia'' arcade title, where it reverts to its projectile-based origins).


The attack's Japanese name, "Garyō Tensei", literally means "to paint in the dragon's pupil", often used as a term for the finishing touches to one's work.
The attack's Japanese name, "Garyō Tensei", literally means "to paint in the dragon's pupil", often used as a term for the finishing touches to one's work.
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