Talk:Lucina (SSBU): Difference between revisions

m
Line 4: Line 4:
:It is impossible to make a statement about whose damage is higher without accounting for rates of successful tipping with actual evidence, which you do not have. Please refrain from edit warring. &ndash; [[User:Emmett|<span style="color:#000000">Emmett</span>]] 16:17, 18 January 2019 (EST)
:It is impossible to make a statement about whose damage is higher without accounting for rates of successful tipping with actual evidence, which you do not have. Please refrain from edit warring. &ndash; [[User:Emmett|<span style="color:#000000">Emmett</span>]] 16:17, 18 January 2019 (EST)
Hello memoryman3. You’re being very disruptive on this page. First of all, as experience as a Lucina main, I can tell you with certainty that she and Marth can’t play the same way. While definitely not to the extent Chrom and Ken are, she is still unique for an echo fighter. Secondly, it is fairly notable that she is he only echo fighter who has a different screen KO, and it’s important to go into detail about how he lack of a tipper affects them (such as not being able to secure KOs). Thirdly, Lucina’s up tilt does not emulate Marth’s tipper because marth’s tipper also deals more knockback. Lucina’s ting-based sweetspot deals more damage, but also less knockback. So knock it off memeoryman3. [[Special:Contributions/99.203.10.238|99.203.10.238]] 16:50, 18 January 2019 (EST)
Hello memoryman3. You’re being very disruptive on this page. First of all, as experience as a Lucina main, I can tell you with certainty that she and Marth can’t play the same way. While definitely not to the extent Chrom and Ken are, she is still unique for an echo fighter. Secondly, it is fairly notable that she is he only echo fighter who has a different screen KO, and it’s important to go into detail about how he lack of a tipper affects them (such as not being able to secure KOs). Thirdly, Lucina’s up tilt does not emulate Marth’s tipper because marth’s tipper also deals more knockback. Lucina’s ting-based sweetspot deals more damage, but also less knockback. So knock it off memeoryman3. [[Special:Contributions/99.203.10.238|99.203.10.238]] 16:50, 18 January 2019 (EST)


Since I'm the one that reverted your last edit, let's go over some things:
Since I'm the one that reverted your last edit, let's go over some things:
Line 19: Line 20:


PS. No confirmation this is Memoryman3 (though you are acting very much like him), so enough with the accusations 99.203.10.238. If he is, then he'll be banned when evidence to ''that'' comes up. [[User:Alex95|Alex95]] ([[User talk:Alex95|talk]]) 16:56, 18 January 2019 (EST)
PS. No confirmation this is Memoryman3 (though you are acting very much like him), so enough with the accusations 99.203.10.238. If he is, then he'll be banned when evidence to ''that'' comes up. [[User:Alex95|Alex95]] ([[User talk:Alex95|talk]]) 16:56, 18 January 2019 (EST)
Well, if we look at the other echo fighter changes, aesthetic changes are not in the Special Moves section because they do not affect functionality of the character in any tangible way. And yes, we have data that Lucina's attacks are actually closer to Marth's sourspots than sweetspots. You are correct on the up-tilt change. Also, many official sources of information, top players on Smashcords, framedata analysis, and professional players such as ZeRo recommend you play Lucina like Marth due to the traits she shares (framedata, range, speed etc.) Echo Fighters are also classed as sharing all the main attributes with their base, and datamining proves this. --[[User:Tuffingtons|Tuffingtons]] ([[User talk:Tuffingtons|talk]]) 05:52, 19 January 2019 (EST)
18

edits