Witch Time: Difference between revisions

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==Trivia==
==Trivia==
*Witch Time can work against [[Wario-Man]] despite him being normally immune to everything except eating explosives, even slowing down his transformation process. It also works against [[Beast Ganon]]: if activated during the part of the attack used to stun opponents to freeze them into place, Beast Ganon will charge forward and leave Bayonetta unscathed.
*Witch Time can work against [[Wario-Man]] despite him being normally immune to everything except eating explosives, even slowing down his transformation process. It also works against [[Beast Ganon]]: if activated during the part of the attack used to stun opponents to freeze them into place, Beast Ganon will charge forward and leave Bayonetta unscathed.
*Unlike most counters, Witch Time works on some unblockable attacks (such as Little Mac's [[KO Uppercut]]). In fact, the only thing it doesn't directly trigger is grabs, though she is still intangible to everything until the activation time for Bat Within begins.
*Unlike most counters, Witch Time works on some unblockable attacks (such as Little Mac's [[KO Uppercut]]). In fact, the only thing it doesn't directly trigger against is grabs, though she is still intangible to everything until the activation time for Bat Within begins.
*Witch Time will not slow down an opponent if activated by a projectile when the foe is too far away, although Bayonetta will still dodge the attack and speak as normal.
*Witch Time will not slow down an opponent if activated by a projectile when the foe is too far away, although Bayonetta will still dodge the attack and speak as normal.
**Witch Time also slows down other Bayonettas if activated by their Bullet Arts, since the bullets are technically not considered projectiles.
**Witch Time also slows down other Bayonettas if activated by their Bullet Arts, since the bullets are technically not considered projectiles.
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