Meteor smash: Difference between revisions

80 bytes removed ,  12 years ago
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Undid edit by Smash Master:most attacks with any knockback at all can KO near the lower blast line
(→‎Kirby: 2902 knockback at 0% is high.)
m (Undid edit by Smash Master:most attacks with any knockback at all can KO near the lower blast line)
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====[[Kirby (SSBB)|Kirby]]====
====[[Kirby (SSBB)|Kirby]]====
*Down aerial - A very weak drill meteor smash. Kirby can fastfall while using this move to "drag" the opponent down with him, increasing the meteor smash's effectiveness. It can be considered best drill meteor as Kirby can perform multiple meteor smashes on a recovering opponent and still recover safely, or perform a footstool jump after landing the meteor which usually results in a KO.
*Down aerial - A very weak drill meteor smash. Kirby can fastfall while using this move to "drag" the opponent down with him, increasing the meteor smash's effectiveness. It can be considered best drill meteor as Kirby can perform multiple meteor smashes on a recovering opponent and still recover safely, or perform a footstool jump after landing the meteor which usually results in a KO.
*[[Final Cutter]] - This move meteor smashes airborne opponents with the downwards slash. Mostly it combos someone into the shock wave, but it can be used on the edge to meteor smash. It high base knockback, meaning that it can KO when near the lower blast line, but it has set knockback, making it ineffective when used far from the lower blast line. Still, it can also be used to counter-edgeguard if it catches an opponent on a ledge.
*[[Final Cutter]] - This move meteor smashes airborne opponents with the downwards slash. Mostly it combos someone into the shock wave, but it can be used on the edge to meteor smash. It is a fairly weak meteor smash, but it has set knockback, sometimes allowing for early KO's. It can also be used to counter-edgeguard if it catches an opponent on a ledge.


====[[Link (SSBB)|Link]]====
====[[Link (SSBB)|Link]]====