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(Sorry, but ZSS's "stun" is actually hitstun, not stun as described by the article.) |
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Being '''stunned''' is a special condition that leaves a character immobile for a short period of time. The most common way a character can become stunned is by shattering their [[Shield]]. When a character is stunned, they will be dazed for a few seconds and won't be able to move or attack. The only way for a character to snap out of this condition is through an attack of another character (unless the attack does not cause [[flinch|flinching]]) or waiting out the condition. A character can shorten the amount of time that they are stunned by [[button mashing]]. | Being '''stunned''' is a special condition that leaves a character immobile for a short period of time. The most common way a character can become stunned is by shattering their [[Shield]]. When a character is stunned, they will be dazed for a few seconds and won't be able to move or attack. The only way for a character to snap out of this condition is through an attack of another character (unless the attack does not cause [[flinch|flinching]]) or waiting out the condition. A character can shorten the amount of time that they are stunned by [[button mashing]]. | ||
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* [[Wario Waft]] - When [[Wario-Man]] does his weakest Waft, it briefly stuns opponents. | * [[Wario Waft]] - When [[Wario-Man]] does his weakest Waft, it briefly stuns opponents. | ||
* [[Negative Zone]] - Among other things, exposure to [[Luigi]]'s Negative Zone can stun opponents. | * [[Negative Zone]] - Among other things, exposure to [[Luigi]]'s Negative Zone can stun opponents. | ||
[[Category: Special Conditions]] | [[Category: Special Conditions]] |